Dungeon Crawl Stone Soup version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 3480639421197598277 776 IdlyInterested the Trooper (level 7, -6/56 HPs) Began as a Demonspawn Gladiator on May 8, 2025. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:15:43 (3918 turns). IdlyInterested the Trooper (Demonspawn Gladiator) Turns: 3918, Time: 00:15:44 Health: -6/56 AC: 15 Str: 16 XL: 7 Next: 54% Magic: 0/10 EV: 5 Int: 9 God: Gold: 25 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . B - +1 dagger (venom) rCold . . . (no offhand) rNeg + . . n - +0 plate armour rPois . c - +0 helmet rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... x - amulet "Vofosi Luof" {Spirit ^Fragile Regen+ Dex+5 Slay+3} Stlth t - ring of positive energy HPRegen 1.09/turn (no ring) MPRegen 0.24/turn %: guardian spirit @: no status effects A: thin metallic scales 1, magic shield, magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 273 gold pieces. You spent 248 gold pieces at shops. Inventory: Hand Weapons a - a +0 rapier b - a +0 spear e - a +2 spear of venom j - a +0 flail p - a +0 long sword r - a +0 scythe s - a +0 hand axe A - a +0 quarterstaff B - a +1 dagger of venom (weapon) Missiles d - 2 throwing nets i - 41 stones (quivered) w - a javelin Armour c - a +0 helmet (worn) f - a +0 pair of gloves (worn) n - a +0 plate armour (worn) Jewellery h - a ring of fire t - a ring of positive energy (worn) x - the amulet "Vofosi Luof" (worn) {Spirit ^Fragile Regen+ Dex+5 Slay+3} (You found it on level 3 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Fragile: It will be destroyed if unequipped. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Wands y - a wand of paralysis (5) Scrolls g - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} o - a scroll of amnesia {unknown} q - a scroll of butterflies {unknown} u - a scroll of identify {unknown} Potions m - 2 potions of haste v - a potion of resistance {unknown} z - a potion of heal wounds C - 2 potions of curing {unknown} D - a potion of cancellation {unknown} E - a potion of lignification {unknown} F - 2 potions of attraction {unknown} G - 2 potions of mutation {unknown} H - a potion of invisibility {unknown} Skills: + Level 5.4 Fighting - Level 3.0 Short Blades - Level 3.0 Throwing * Level 2.9 Armour - Level 3.0 Dodging + Level 5.0 Invocations - Level 2.0 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Qazlal Vehumet Shops: D:1 [ D:2 ! D:4 * Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History You throw a throwing net. The throwing net barely misses the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club! You puncture the two-headed ogre! The two-headed ogre looks as sick as possible! The two-headed ogre is lightly wounded. You hit the two-headed ogre but do no damage. The two-headed ogre looks as sick as possible! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you but does no damage. You hit the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, very poisoned, chance to affect: 37%) The two-headed ogre easily resists. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, very poisoned, chance to affect: 37%) The two-headed ogre easily resists. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre. The two-headed ogre is almost dead. You hit the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant spiked club!! You die... ###### #..... #....# #.....####....# #.............# ########## .............# #........# ... .........# #........# #.# ##.##....###........##### #.###.......@O............... #####.#........#####........##### .....).........# #........# #####......#...# #........# ### ###.#..#...# ########## ..###)..#.###### ...##.###.#### ...>...))..).# ...#########.###### You could see a two-headed ogre (extremely poisoned). Vanquished Creatures Sigmund (D:2) An ogre (D:4) A gnoll sergeant (D:5) A howler monkey (D:4) A hound (D:4) A gnoll bouda (D:5) An iguana (D:4) 2 orc wizards (D:4) 15 gnolls 7 adders A shadow imp (D:4) A white imp (D:5) 2 dart slugs A ribbon worm (D:4) 7 orcs (D:4) 7 endoplasms 2 giant cockroaches 3 hobgoblins 7 jackals 5 quokkas 11 ball pythons 6 bats 8 frilled lizards 10 goblins 2 kobolds (D:3) 4 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IdlyInterested the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 204 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 204 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 484 | D:1 | Found Riduac's Armour Shoppe. 664 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 664 | D:1 | Reached XP level 3. HP: 14/29 MP: 3/3 1405 | D:2 | Reached skill level 1 in Invocations 1453 | D:2 | Reached skill level 1 in Armour 1453 | D:2 | Reached XP level 4. HP: 35/35 MP: 3/5 1514 | D:2 | Found Ickud's Distillery. 1674 | D:2 | Noticed Sigmund 1689 | D:2 | Killed Sigmund 1690 | D:2 | Reached XP level 5. HP: 32/43 MP: 5/7 2509 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 2509 | D:3 | Reached XP level 6. HP: 45/49 MP: 8/8 2585 | D:3 | Identified the amulet "Vofosi Luof" {Spirit ^Fragile Regen+ | Dex+5 Slay+3} 2695 | D:3 | Found a stormy altar of Qazlal. 2861 | D:4 | Found a snail-covered altar of Cheibriados. 2882 | D:4 | Reached skill level 1 in Evocations 3158 | D:4 | Reached skill level 5 in Fighting 3240 | D:4 | Reached XP level 7. HP: 54/56 MP: 10/10 3285 | D:4 | Found Wune Kiu's Antique Potions. 3636 | D:4 | Found a radiant altar of Vehumet. 3658 | D:4 | Bought a viscous black potion for 23 gold pieces 3658 | D:4 | Bought a brown potion for 23 gold pieces 3658 | D:4 | Bought a sapphire potion for 23 gold pieces 3658 | D:4 | Bought a dark potion for 23 gold pieces 3658 | D:4 | Bought a dark potion for 23 gold pieces 3658 | D:4 | Bought a murky silvery potion for 23 gold pieces 3694 | D:2 | Bought a potion of haste for 110 gold pieces 3741 | D:5 | Entered Level 5 of the Dungeon 3805 | D:5 | Reached skill level 5 in Invocations 3891 | D:5 | Noticed a two-headed ogre 3918 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_basic, serial_shops, nicolae_shop_getting_attention D:2: layout_basic, serial_shops, shop, uniq_sigmund D:3: layout_loops_ring, grunt_qazlal_clouds D:4: layout_loops_cross, general_overflow_altar, kennysheep_slug_shrine, chequers_serial_rivers_room_b, nicolae_shop_antique_consumables D:5: layout_basic, dolorous_temple_overflow_order_and_chaos_3, uniq_menkaure, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Short Blades | 3 | 3.0 Fighting | 3 4 5 | 5.4 Dodging | 3 | 3.0 Throwing | 2 3 | 3.0 Invocations | 1 3 4 5 | 5.0 Armour | 1 2 | 2.9 Evocations | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Rapier | 141 | 156 | || 297 Dagger | | 48 | 81 || 129 Throw: Stone | | 3 | || 3 Dart | | | 6 || 6 Javelin | | | 1 || 1 Throwing net | | | 1 || 1 Evoke: Wand | | | 2 || 2 Use: Potion | | 2 | 2 || 4 Stab: Sleeping | 1 | | || 1 Armour: Leather armour | 43 | | || 43 Ring mail | 56 | | || 56 Plate armour | 1 | 179 | 100 || 280 Dodge: Dodged | 81 | 29 | 28 || 138 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3911 | 3581 | 330 | 557 | 2038 | 5 | 782.2 | Dungeon | 3911 | 3581 | 330 | 557 | 2038 | 5 | 782.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1325 daAuts D:2: 907 daAuts D:4: 806 daAuts D:3: 704 daAuts D:5: 167 daAuts