Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 16808681021181470548 18 Ifurnfvo the Shooter (level 2, 0/22 HPs) Began as a Coglin Hunter on Mar 24, 2025. Slain by a rat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1071 turns). Ifurnfvo the Shooter (Coglin Hunter) Turns: 1071, Time: 00:01:33 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 70% Magic: 2/2 EV: 11 Int: 12 God: Gold: 116 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Seoyun} rCold + + . i - +5 trident of the Bedighting Oracle {reap, *Noise rC++ Int+4} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Seoyun} d - a +0 sling {Audrea} i - the +5 trident of the Bedighting Oracle (offhand) {reap, *Noise rC++ Int+4} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rC++: It greatly protects you from cold. Int+4: It affects your intelligence (+4). Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies f - a scroll of fog {unknown} Potions e - a potion of curing {unknown} g - 2 potions of invisibility {unknown} h - 2 potions of attraction {unknown} Skills: + Level 2.0 Fighting + Level 4.2 Ranged Weapons + Level 1.9 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 short sword. The rat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence! Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The rat barely misses you. x2; Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you but does no damage. The rat barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence misses you. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence looks irritated. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The rat barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... #............#### ###.##.....#.....# ....####...#.....# ......##.....##..# .................######## ###<.###.#.......†....... #..# #.#.......#....... #..###.#...........###. #.>........##.@##..... ##.###....###.@r..#.#.. .##...#.##.[#........ #.....##<.#..#.#....## ##....##.....#.#.##.. #...###...#.#†# . . ..... #...#...## ? ..#.. #..#...... .. .>.. #......... You could see Terence and a rat. Vanquished Creatures An endoplasm (D:2) A giant cockroach (D:2) 4 hobgoblins A kobold (D:2) 2 quokkas A ball python (D:2) 3 bats A frilled lizard (D:1) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ifurnfvo the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 371 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 660 | D:1 | Reached skill level 4 in Ranged Weapons 953 | D:2 | Identified the +5 trident of the Bedighting Oracle {reap, | *Noise rC++ Int+4} 1058 | D:2 | Noticed Terence 1071 | D:2 | HP: 1/22 [Terence/+0 short sword (1)] 1071 | D:2 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_lined_1, infiniplex_forest_clump_double, infiniplex_forest_lined_room_2, infiniplex_forest_clump_diagonal, infiniplex_forest_3_way, infiniplex_forest_side_room D:2: layout_rooms, basic_altar, minmay_tromino_i4, uniq_crazy_yiuf_cottage, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.2 Fighting | | 2.0 Dodging | | 1.9 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 84 Use: Scroll || 1 Armour: Leather armour || 14 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1081 | 989 | 92 | 39 | 844 | 2 | 540.5 | Dungeon | 1081 | 989 | 92 | 39 | 844 | 2 | 540.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 893 daAuts D:2: 188 daAuts