Iich Level 1 of the Dungeon (0, 0, D:1) 5 datura-tipped darts (5, 31, D:1) a +0 short sword (5, 34, D:1) a +0 dagger (16, 26, D:1) 4 stones (18, 16, D:1) a +0 dagger (19, -4, D:1) 7 stones (21, -1, D:1) a +0 sling (22, 29, D:1) a +0 trident (25, -13, D:1) a book of Callings (30, -4, D:1) a +0 club (39, 5, D:1) 3 stones (44, 31, D:1) a +0 club (45, 46, D:1) 7 stones (59, 0, D:1) a book of Decay Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 1, D:2) a +0 dagger (15, -11, D:2) a +0 club (17, -4, D:2) a book of Spatial Translocations (18, 9, D:2) a +0 club (26, 13, D:2) a +0 short sword (33, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, 7, D:3) a +0 robe (5, -4, D:3) a book of Party Tricks (7, 9, D:3) a +4 morningstar (8, 10, D:3) a +0 short sword (17, 16, D:3) 8 stones (27, 11, D:3) a +0 sling (31, 19, D:3) a +0 club (35, 31, D:3) a +0 dagger (42, 3, D:3) a +0 rapier (45, 29, D:3) 8 stones (47, 30, D:3) a stone (55, -12, D:3) a +0 hand axe (55, 16, D:3) a +0 mace Level 4 of the Dungeon (23, -19, D:4) 6 stones (25, -19, D:4) a +0 mace a +0 short sword a +0 leather armour a +0 falchion a +0 flail a +0 ring mail a +0 flail (25, -12, D:4) a +0 club (25, -3, D:4) a +0 hand axe (25, -2, D:4) a +0 hand axe a +0 leather armour (25, -1, D:4) a +0 whip (33, 9, D:4) a +0 scale mail (39, -25, D:4) a +0 short sword a +0 mace (40, -25, D:4) a +0 dagger a +0 ring mail (41, -23, D:4) a +0 trident Level 5 of the Dungeon [Shop] Hoqag's Antique Weapon Boutique a +3 rapier of venom (566 gold) a +0 eveningstar of protection (520 gold) a +0 mace (78 gold) a +3 whip of flaming (559 gold) a +1 dagger of venom (244 gold) a +2 trident of freezing (475 gold) a +2 morningstar of protection (436 gold) a +1 long sword of holy wrath (345 gold) a +0 scimitar (104 gold) a +2 vorpal spear (429 gold) a +0 mace (78 gold) a +0 dagger (52 gold) [Shop] Momatan's Weapon Boutique a +0 dagger (24 gold) a +0 scimitar (48 gold) a +0 sling (18 gold) the +12 pair of quick blades "Gyre" and "Gimble" {protect} (1020 gold) It grants its wielder temporary protection when it strikes (+7 to AC). a +0 rapier (48 gold) a +0 long sword (42 gold) a +0 quarterstaff (48 gold) a +0 rapier (48 gold) [Shop] Lyumnyce's Jewellery Boutique a +4 ring of protection (360 gold) an amulet of the acrobat (300 gold) an amulet of reflection (300 gold) an amulet of reflection (300 gold) a ring of fire (250 gold) a ring of protection from fire (250 gold) the amulet "Puam" {Acrobat Int+3 Dex+2} (475 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). a +4 ring of protection (360 gold) an amulet of reflection (300 gold) an amulet of regeneration (300 gold) [Shop] Vypi's Antique Armour Boutique a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +0 helmet (94 gold) a +0 chain mail (94 gold) a +2 scale mail of willpower (441 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 club (1, -1, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 whip (2, -1, D:5) a +0 mace (11, 16, D:5) 7 stones (15, 4, D:5) a +0 giant club (17, 12, D:5) a +0 rapier of distortion (18, 13, D:5) a +0 short sword a +2 whip of draining a +2 whip of distortion 5 poisoned darts a +0 club 8 stones (19, 12, D:5) a +0 short sword a +0 club (21, -15, D:5) a +0 spear (22, -15, D:5) a +0 whip a +1 spear of pain (23, -15, D:5) a +0 flail (26, 1, D:5) a +0 short sword (29, 20, D:5) a +0 spear (29, 21, D:5) a +0 whip a +0 spear a +0 ring mail (29, 22, D:5) a +0 whip (30, 20, D:5) a +2 spear of freezing (30, 21, D:5) a +0 spear (32, -21, D:5) a +0 spear (32, -15, D:5) a +0 trident (33, -21, D:5) a +0 club (33, -15, D:5) a +0 dagger a +0 morningstar a +0 leather armour (35, 13, D:5) a +0 spear (37, -17, D:5) a +0 whip (38, 5, D:5) an amulet of guardian spirit (39, 16, D:5) a +0 flail (40, 17, D:5) 3 stones (41, 13, D:5) 5 stones (44, 27, D:5) a +0 club a +0 ring mail a +0 short sword (45, 27, D:5) a +0 flail a +0 ring mail (45, 28, D:5) a +0 mace a +0 leather armour (56, 6, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (8, -9, D:6) the +0 leather armour "Goxtid" {MP+9} MP: It affects your magic capacity (+9). (10, 34, D:6) 8 stones (21, 24, D:6) a +0 club (22, 4, D:6) a +0 leather armour a boomerang a +0 flail of venom (23, 11, D:6) a +0 giant club (25, 2, D:6) a +0 mace (25, 3, D:6) a +4 whip (27, 11, D:6) a +0 chain mail a +0 hand axe (27, 23, D:6) a +0 trident (34, 1, D:6) a +0 hammer (35, -10, D:6) a +0 hammer (35, -2, D:6) a +3 quarterstaff of chaos a +0 cloak (37, -10, D:6) a +0 hammer Level 7 of the Dungeon (0, 6, D:7) a +0 cloak (1, -13, D:7) a +0 dagger (7, -15, D:7) a +0 war axe a +0 animal skin (11, -10, D:7) a +0 hand axe 3 boomerangs (12, -30, D:7) the +1 leather armour of Reafoiny {Will+ Str-2 SInv} Str: It affects your strength (-2). SInv: It lets you see invisible. Will: It increases your willpower. (13, -12, D:7) a +0 whip 3 stones (13, -11, D:7) a +0 whip a +0 club 3 poisoned darts (14, -14, D:7) a +0 war axe (14, -13, D:7) a +0 dagger a +0 robe (14, -11, D:7) a +0 dagger 2 stones a +0 club 7 poisoned darts (15, -16, D:7) a +0 leather armour (15, -13, D:7) a +0 club a curare-tipped dart (15, -12, D:7) a +2 trident of venom (15, -11, D:7) a +0 club 4 poisoned darts (16, -24, D:7) a +0 ring mail (16, -13, D:7) a +0 flail a +0 leather armour (20, -3, D:7) a +0 sling (23, -24, D:7) a +0 robe (24, -7, D:7) a +0 short sword (27, -16, D:7) a +0 spear 4 stones (28, -16, D:7) a +0 spear (30, -15, D:7) a +0 whip (32, 2, D:7) a +0 pair of boots (32, 15, D:7) a +0 mace (33, -21, D:7) a +0 club (33, -20, D:7) a +0 hand axe (34, -21, D:7) a +0 dagger a +0 robe (38, 10, D:7) a +0 scale mail (42, 9, D:7) a +0 dagger (46, 7, D:7) +0 steam dragon scales (50, -24, D:7) a +0 dagger (51, -25, D:7) a +0 club (51, -24, D:7) a +0 dagger a +0 robe (53, -14, D:7) a +0 dagger a +0 robe (54, -8, D:7) a +2 whip of flaming a +0 robe (55, -19, D:7) a +0 whip (64, -28, D:7) a +0 club (65, -30, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (4, 2, D:8) 5 stones (17, 3, D:8) 2 poisoned darts (22, -1, D:8) a +0 leather armour (26, 12, D:8) a +0 mace a +0 ring mail (26, 15, D:8) a +0 rapier (29, 12, D:8) a +0 club a +0 leather armour (29, 13, D:8) a +0 dagger a +0 robe (30, 13, D:8) a +0 club (31, 12, D:8) a +0 battleaxe a +0 robe (31, 13, D:8) a +3 flail of freezing a +0 robe (31, 25, D:8) 7 stones (32, 12, D:8) a +4 mace a +0 robe (45, 14, D:8) a +0 hand axe a +0 hand axe a +0 hand axe (46, 13, D:8) a +0 hand axe Level 9 of the Dungeon (10, 0, D:9) a +0 club (11, 0, D:9) a +0 dagger a +0 robe (13, 0, D:9) a +0 hand axe (14, -1, D:9) a +0 shortbow (21, 20, D:9) 4 boomerangs of dispersal (24, 31, D:9) a +0 short sword a +0 ring mail (24, 32, D:9) a +0 short sword a +0 dagger a +0 robe (25, 30, D:9) a +0 flail a +0 leather armour (25, 31, D:9) a +0 dagger a +0 robe (27, -9, D:9) 8 stones (27, -7, D:9) a +0 trident of freezing a +0 scale mail (27, 30, D:9) a +0 whip a +0 flail (28, 28, D:9) a +0 trident a +0 ring mail (28, 30, D:9) a +0 club a +3 antimagic glaive (36, 6, D:9) a Young Poisoner's Handbook (53, 6, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (2, 1, D:10) a +0 club a +0 robe (3, 1, D:10) a +0 glaive a +0 arbalest a +0 plate armour (11, -25, D:10) a +0 falchion (11, -24, D:10) a +0 giant spiked club a +0 giant club (12, -26, D:10) a +0 giant club a +0 giant club (33, -20, D:10) a +0 ring mail (41, -43, D:10) a +0 great sword a +0 ring mail (41, -21, D:10) a +0 scale mail (44, -20, D:10) a +0 tower shield (46, 10, D:10) +0 acid dragon scales (47, -9, D:10) a +0 leather armour (48, -33, D:10) a +0 falchion (51, -31, D:10) 3 stones Level 11 of the Dungeon (19, 36, D:11) 7 stones (21, -2, D:11) a +0 leather armour (22, 10, D:11) a +0 giant spiked club a +0 giant spiked club (22, 24, D:11) the +11 mace of the Writhing Wolf {pain, rPois rC+ rN+++ Str-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-2). rC: It protects you from cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Trog disapproves of the use of such an item. (23, -3, D:11) a +0 quarterstaff (25, 39, D:11) a +0 battleaxe a +1 war axe of freezing a +0 chain mail a +0 cloak a +0 ring mail 2 potions of degeneration a +0 kite shield a +0 animal skin a +0 hand axe (29, -13, D:11) a +4 war axe of freezing (30, -11, D:11) 3 large rocks (54, 10, D:11) a +0 spear (56, 3, D:11) a book of Touch Level 1 of the Orcish Mines (0, 0, Orc:1) 23 gold pieces (4, 0, Orc:1) a +0 leather armour a +0 hand axe (7, 2, Orc:1) 17 gold pieces (10, -1, Orc:1) 22 gold pieces (10, 10, Orc:1) a warg corpse (skeletalised by now) (18, 9, Orc:1) 26 gold pieces