Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 4839298705222076242 180 Iich the Chopper (level 5, -8/48 HPs) Began as a Hill Orc Fighter on Feb 23, 2023. Mangled by a mummy (17 damage) ... in an ossuary. The game lasted 00:06:39 (3257 turns). Iich the Chopper (Hill Orc Fighter) Turns: 3257, Time: 00:06:40 Health: -8/48 AC: 6 Str: 19 XL: 5 Next: 60% Magic: 5/5 EV: 9 Int: 8 God: Gold: 135 SH: 4 Dex: 12 Spells: 4/4 levels left rFire + . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.28/turn j - ring of protection from fire MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 135 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) k - a +0 pair of gloves Jewellery j - a ring of protection from fire (left hand) p - a ring of positive energy Scrolls f - a scroll of blinking l - a scroll of immolation o - 4 scrolls of amnesia Potions d - a potion of might g - a potion of haste h - a potion of invisibility i - a potion of magic m - a potion of mutation {unknown} n - a potion of resistance {unknown} Skills: + Level 5.1 Fighting * Level 6.2 Axes - Level 3.2 Armour - Level 3.2 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 99% 3 Passage of Golubria Tloc 0% N/A 100% 4 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Message History Found a gate leading back out of this place. Found three items. There is an open door here. There are monsters nearby! There is a click, and some walls slide away! A centaur zombie and an ogre zombie come into view. The mummy barely misses you. You barely miss the mummy. You hit the mummy but do no damage. You slash the mummy! The mummy hits you. You hit the mummy. The mummy is heavily damaged. You hit the mummy. You slash the mummy! You hit the mummy. The mummy hits you but does no damage. You block the mummy's attack. The mummy closely misses you. You hit the mummy. The mummy is severely damaged. You completely miss the mummy. You hit the mummy. x2; The mummy hits you. The mummy hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the mummy but do no damage. The mummy is severely damaged. You hit the mummy. You hit the mummy but do no damage. x3 The mummy completely misses you. The mummy hits you but does no damage. x2 The mummy hits you. The mummy hits you! * * * LOW HITPOINT WARNING * * * You hit the mummy. The mummy is severely damaged. You hit the mummy. You slash the mummy! You barely miss the mummy. You hit the centaur zombie. You hit the mummy. The centaur zombie barely misses you. You block the centaur zombie's attack. The mummy hits you! You die... .. #....#.... ..# ... #....#... #..# ....#....... #..# ....#......#### +..# ..............###..# ..............'.#..# ...!?!MM......#.#..# ..!?$!M@.'....#.'..# ..?$∩$MMZ########..# ..??$?!Z......'.#..# ...!??........#.#..# ..............#.'..# ..............###..# ....#......####.#..# ....#....... #.#..# #.'..# You could see 5 mummies, a centaur zombie and an ogre zombie. Vanquished Creatures A human zombie (Ossuary) A centaur zombie (Ossuary) A mummy (Ossuary) A river rat (D:3) 3 adders An adder zombie (Ossuary) 4 dart slugs An orc (D:3) 3 endoplasms 6 giant cockroaches 6 goblins 2 hobgoblins 6 jackals 2 kobolds 3 quokkas 5 ball pythons 2 bats 3 frilled lizards A goblin zombie (Ossuary) A kobold zombie (Ossuary) 6 rats A rat zombie (Ossuary) 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iich the Hill Orc Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 353 | D:1 | Reached skill level 3 in Axes 361 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 774 | D:2 | Reached skill level 4 in Axes 877 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 2043 | D:3 | Reached XP level 4. HP: 41/41 MP: 4/4 2531 | D:3 | Reached skill level 5 in Axes 3014 | D:4 | HP: 2/41 [poisoned by an adder] 3081 | D:4 | Found a sand-covered staircase. 3098 | Ossuary | Entered an ossuary 3159 | Ossuary | Reached XP level 5. HP: 46/47 MP: 5/5 3172 | Ossuary | Reached skill level 5 in Fighting 3172 | Ossuary | Reached skill level 6 in Axes 3257 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, nrook_campfire, grunt_decor_one_mirror D:2: layout_loops_ring, minmay_octomino_j4 D:3: layout_basic, portal_sewer_entry_b, serial_co_window_serial, co_window_cross_1, co_window_paths_a, co_window_of_opportunity_a, co_window_cross_1, co_window_paths_a, co_window_2corner, co_window_corner_ca, co_window_broadway_b, co_window_of_opportunity_c, co_window_cross_3, co_window_4corner_a, co_window_4corner_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c D:4: layout_cave_pools, lightli_ossuary_entry_decrepit_ruins, uniq_crazy_yiuf_cottage Ossuary: ossuary_boxes_badplayer Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 3 4 5 6 | 6.2 Fighting | 4 5 | 5.1 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 88 | 88 || 176 Use: Scroll | 3 | 3 || 6 Potion | 1 | 2 || 3 Armour: Scale mail | 37 | 65 || 102 Dodge: Dodged | 41 | 65 || 106 Block: Buckler | 19 | 32 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3309 | 3086 | 223 | 0 | 2124 | 5 | 661.8 | Dungeon | 3140 | 2917 | 223 | 0 | 2021 | 4 | 785.0 | Ossuary | 168 | 168 | 0 | 0 | 103 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1483 daAuts D:2: 856 daAuts D:1: 699 daAuts Ossuary: 168 daAuts D:4: 101 daAuts