Dungeon Sprint DCSS version 0.32-a0-314-g526f7d4993 (webtiles) character file. Game seed: 5084939628521995766 0 Ikimono the Ruffian (level 1, -7/30 HPs) Began as a Djinni Berserker on Feb 15, 2024. Was a Follower of Trog. Mangled by a merfolk siren ... wielding a +0 spear (17 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:16 (9 turns). Ikimono the Ruffian (Djinni Berserker) Turns: 9, Time: 00:00:17 Health: -7/30 AC: 2 Str: 16 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 8 God: Trog [*.....] SH: 0 Dex: 12 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 animal skin rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-8 HP) @: berserking (expiring), flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: * Level 3.0 Fighting * Level 2.0 Armour * Level 2.1 Dodging * Level 3.0 Unarmed Combat You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! Found 243 gold pieces. Unknown command. Unknown command. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a +0 spear! You feel a strong urge to attack something. There is an open door here. Unknown command. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren barely misses you. Unknown command. You punch the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren completely misses you. Unknown command. You punch the merfolk siren! Your punch misses the merfolk siren. The merfolk siren is heavily wounded. Unknown command. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Unknown command. You completely miss the merfolk siren. The merfolk siren is severely wounded. Unknown command. You punch the merfolk siren! You punch the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ## ##. .## #..#..# #.m.# #@# ##.## +.<.+ ##.## #+# You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Ikimono the Djinni Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 0/0 1 | D | Noticed a merfolk siren 9 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 6 Punch || 1 Invoke: Berserk || 1 Armour: Animal skin || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts