Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 16724554304168857879 25 Ikimono the Digger (level 2, -1/20 HPs) Began as a Demigod Earth Elementalist on Apr 10, 2024. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (931 turns). Ikimono the Digger (Demigod Earth Elementalist) Turns: 931, Time: 00:02:46 Health: -1/20 AC: 7 Str: 9 XL: 2 Next: 63% Magic: 7/7 EV: 11 Int: 19 God: Gold: 37 SH: 0 Dex: 14 Spells: 4/5 levels left rFire + . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + c - +0 cloak rCorr + (no gloves) SInv . (no boots) Will ..... e - amulet of the Nurturing Coward {rElec RegenMP+ Int+2 Slay+2} Stlth ++ f - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.50/turn %: no passive effects @: resistant, studying Long Blades A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery e - the amulet of the Nurturing Coward (around neck) {rElec RegenMP+ Int+2 Slay+2} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. f - a +4 ring of protection (left hand) Scrolls i - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of might {unknown} h - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 0.8 Conjurations + Level 3.3 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 13% 3 Stone Arrow Conj/Erth 20% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 10% 2d3 56% 4 Petrify Alch/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits Terence but does no damage. The blast of sand misses Terence. Terence hits you with a +0 flail. The blast of sand hits Terence but does no damage. Terence hits you with a +0 flail. Terence hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail of cold resistance (84% to hit) The blast of sand hits Terence but does no damage. Terence hits you with a +0 flail. Unknown command. Unknown command. Terence attacks as he pursues you! Terence barely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail of cold resistance (84% to hit) The blast of sand hits Terence. Terence is lightly wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of resistance. You feel protected. Terence hits you with a +0 flail. You die... Terence says, "Rest in peace." ......#.#......... .. ......#.#...#.#### ....# ......#.#...#.# ..... ......#.#...#.### ...... #######+#........ ...... ...............####...... ......................... ......................... ...)............@@....... .................##.#.... .........#†.##.#.# # # .........#..##.#... .........#..##.#.##.. .........+.....#.# #.. .........#..####.# . ######+###..# #.# #..# .. You could see Terence. Vanquished Creatures 2 dart slugs An endoplasm (D:2) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins 2 quokkas (D:1) A ball python (D:2) A bat (D:1) 4 kobolds 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ikimono the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 157 | D:1 | Reached skill level 3 in Earth Magic 246 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 563 | D:1 | Identified a scroll of acquirement 563 | D:1 | Acquired the amulet of the Nurturing Coward {rElec RegenMP+ | Int+2 Slay+2} 922 | D:2 | Noticed Terence 931 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms D:2: layout_basic, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Earth Magic | 3 | 3.3 Spellcasting | 2 | 2.2 Fighting | | 0.1 Dodging | | 1.7 Stealth | | 1.8 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Sandblast || 38 Use: Scroll || 4 Potion || 1 Armour: Robe || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 949 | 930 | 19 | 21 | 757 | 2 | 474.5 | Dungeon | 949 | 930 | 19 | 21 | 757 | 2 | 474.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 612 daAuts D:2: 336 daAuts