Dungeon Sprint DCSS version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 11904755819995233496 25 Ikimono the Shield-Bearer (level 3, -2/29 (31) HPs) Began as a Formicid Fighter on Oct 7, 2024. Slain by an ogre ... wielding a +0 giant club (31 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (302 turns). Ikimono the Shield-Bearer (Formicid Fighter) Turns: 302, Time: 00:00:15 HP: -2/29 (31) AC: 7 Str: 22 XL: 3 Next: 17% MP: 3/3 EV: 8 Int: 7 God: Gold: 54 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands h - a wand of charming (9) Potions d - a potion of might e - a potion of curing g - 2 potions of magic Skills: + Level 4.6 Fighting + Level 3.0 Polearms + Level 4.6 Armour + Level 5.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You retract your mandibles. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). You start waiting. Done waiting. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. There is an open door here. Things that are here: a +0 club; a +0 leather armour; the goblin skeleton of Ijyb As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You reach to attack! You puncture the ogre! The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club. You puncture the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You feel much better. You hit the ogre but do no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# { #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# { #.## #..# You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Ikimono the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 5 in Shields 12 | D | Reached XP level 2. HP: 13/26 MP: 2/2 12 | D | Reached XP level 3. HP: 15/31 MP: 3/3 297 | D | Noticed an ogre 302 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.6 Polearms | 3 | 3.0 Armour | 4 | 4.6 Shields | 5 | 5.6 Action || total ---------------------------++------- Melee: Trident || 13 Ability: Dig || 1 Use: Potion || 1 Armour: Scale mail || 7 Dodge: Dodged || 1 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 304 | 304 | 0 | 258 | 0 | 1 | 304.0 | Dungeon | 304 | 304 | 0 | 258 | 0 | 1 | 304.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 304 daAuts