Dungeon Crawl Stone Soup version 0.33-a0-266-ga0fd5bc31a (webtiles) character file. Game seed: 3967237877929759692 86 Ikimono the Cutter (level 4, -2/34 HPs) Began as a Coglin Gladiator on Oct 22, 2024. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1265 turns). Ikimono the Cutter (Coglin Gladiator) Turns: 1265, Time: 00:01:22 Health: -2/34 AC: 11 Str: 14 XL: 4 Next: 49% Magic: 4/4 EV: 3 Int: 7 God: Gold: 147 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +1 rapier {Eiko} rCold . . . f - +0 dagger {Ishtar-belessa} rNeg . . . g - +0 plate armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons a - a +1 rapier (weapon) {Eiko} f - a +0 dagger (offhand) {Ishtar-belessa} Missiles d - 3 throwing nets (quivered) e - 4 javelins Armour c - a +0 helmet (worn) g - a +0 plate armour (worn) Wands b - a wand of polymorph (7) Scrolls h - a scroll of teleportation Skills: * Level 2.4 Fighting * Level 3.7 Short Blades - Level 1.7 Throwing * Level 1.2 Armour * Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Terence with your +0 dagger. Terence is heavily wounded. You hit Terence but do no damage. Terence hits you but does no damage. Unknown command. You hit Terence but do no damage. Terence is heavily wounded. You hit Terence but do no damage. Terence barely misses you. Unknown command. You hit Terence but do no damage. Terence is heavily wounded. You hit Terence with your +1 rapier. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence with your +1 rapier. Terence is severely wounded. You hit Terence but do no damage. A ball python comes into view. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.##.# #.#.#.....#.....# #.#..# #.#.###########.# #...########.#.# #.# #>[........S.#+### #.# #....####.##.....# #(# #....# #.....# #.# #....#### #.....# #.# #.......# #.....# #.##### ##...##.# #..@@.### #.#.... ######.# #.#+#...# #.### ########.# ###.### #.# ......##.# ###...#####.#.# ...##.##'###### #...........#.# ...+..........# #.###.#######.# ...#........#.# #. #.#<# #.# ...#........#.# #. #...# #.# +#.#..........# #.####..### #.# You could see Terence and a ball python (wandering). Vanquished Creatures A hound (D:2) 3 dart slugs 5 endoplasms 2 giant cockroaches (D:2) 2 goblins 4 hobgoblins 4 jackals (D:1) 5 kobolds 3 quokkas 5 bats 5 frilled lizards 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ikimono the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 75 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 436 | D:1 | Reached XP level 3. HP: 24/27 MP: 3/3 921 | D:2 | Reached skill level 1 in Armour 921 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1244 | D:2 | Noticed Terence 1265 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, minmay_3d_cube D:2: layout_basic, item_on_display_a, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Short Blades | 3 | 3.7 Armour | 1 | 1.2 Fighting | | 2.4 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 84 | 41 || 125 Dagger | 71 | 40 || 111 Use: Scroll | 3 | 1 || 4 Stab: Sleeping | | 2 || 2 Armour: Leather armour | 52 | 1 || 53 Plate armour | | 19 || 19 Robe | | 6 || 6 Dodge: Dodged | 80 | 13 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1256 | 1198 | 58 | 0 | 891 | 2 | 628.0 | Dungeon | 1256 | 1198 | 58 | 0 | 891 | 2 | 628.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 659 daAuts D:2: 597 daAuts