Dungeon Crawl Stone Soup version 0.33-a0-932-g1afe1e7492 (webtiles) character file. Game seed: 15244901312222829987 0 Ikimono the Ducker (level 1, -1/14 HPs) Began as a Poltergeist Gladiator on Feb 17, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (57 turns). Ikimono the Ducker (Poltergeist Gladiator) Turns: 57, Time: 00:00:08 Health: -1/14 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ c - +0 helmet rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 cloak (haunted) c - a +0 helmet (haunted) Skills: * Level 1.7 Fighting * Level 3.2 Short Blades - Level 2.4 Throwing * Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History A jackal and a quokka come into view. Found two stone staircases leading down. The jackal barks! You hear a bark! The jackal moves out of view. A jackal comes into view. A jackal comes into view. The jackal barks! You hear a shout! The jackal barks! You hit the jackal. The jackal is almost dead. The jackal closely misses you. You completely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The quokka closely misses you. The jackal bites you but does no damage. The quokka barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The quokka bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The quokka bites you. You barely miss the jackal. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The quokka bites you. * * * LOW HITPOINT WARNING * * * You see here a +0 spear. You hit the jackal but do no damage. The jackal bites you. You die... #.#.. . #.#.# ... #.#.#.# ... .#.... ... . ..# #.#.. #.###.#.# #.#.. #.....#.#### #.#.# # # #......# #.#.#.# .. #.#.##.# #@#.#.#..# .. #.##.####h#...>... ## ##.##....hr#....>.. ##...#####.h..h..... ###.....####.......... ##'...<...'##.......... #.##.....##.#####+##... ##.##...##.## .. ##'##.##'## . You could see a quokka and 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ikimono the Poltergeist Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 57 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, serial_shops, shop, minmay_pentomino_z2 Action || total ---------------------------++------- Melee: Rapier || 6 Armour: Skin || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 0 | 44 | 1 | 57.0 | Dungeon | 57 | 57 | 0 | 0 | 44 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 57 daAuts