Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 5401722401979356816 1 Ikimono the Ducker (level 1, 0/14 HPs) Began as a Poltergeist Gladiator on Feb 21, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (16 turns). Ikimono the Ducker (Poltergeist Gladiator) Turns: 16, Time: 00:00:08 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 16% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ c - +0 helmet rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 cloak (haunted) c - a +0 helmet (haunted) Skills: * Level 1.7 Fighting * Level 3.0 Long Blades - Level 2.4 Throwing * Level 3.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal is lightly wounded. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. The jackal misses you. You completely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. You hit the jackal. You kill the jackal! The jackal completely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jackal but do no damage. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Unknown command. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## ..# .. #+#.## #.#.h# ##.##h# +ß.ßh@# #...### ##...## #≈...≈# #≈...≈# #≈...≈# #≈...≈# #≈.<.≈# ##...## You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ikimono the Poltergeist Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 16 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring, minmay_misc_feat_ornament, chequers_avenue Action || total ---------------------------++------- Melee: Long sword || 8 Armour: Skin || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 8 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 8 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 17 daAuts