Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 10628059634981831085 205 Ikimono the Ruffian (level 6, -2/70 HPs) Began as a Formicid Shapeshifter on Apr 23, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (1960 turns). Ikimono the Ruffian (Formicid Shapeshifter) Turns: 1960, Time: 00:03:41 Health: -2/70 AC: 23 Str: 21 XL: 6 Next: 10% Magic: 6/6 EV: 2 Int: 9 God: Gold: 150 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . a - melded +0 animal skin rPois + (cloak unavailable) rElec . (gloves unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, tree-form, invisible A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms, (talons 1), sense surroundings 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Armour a - a +0 animal skin (melded) g - a +0 pair of gloves k - a +0 pair of boots Potions h - 2 potions of attraction l - a potion of heal wounds {unknown} Baubles b - 5 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: * Level 3.0 Fighting + Level 2.2 Dodging * Level 5.1 Unarmed Combat * Level 4.2 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 38% 1 Grave Claw Necr 0% 2d7 52% 2 Vampiric Draining Necr 0% 2d6 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. (You have a pair of large antennae on your head. (SInv)) Your four strong arms can wield two-handed weapons with a shield. (You have sharp toenails.) You passively map a small area around you. Message History You hit the gnoll. You kill the gnoll! You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +2 whip of electrocution. The gnoll misses you. The gnoll shouts! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +2 whip of electrocution The floor. Your quills recede back into your body. You turn into a tree. Your +0 animal skin melds into your body. Your roots penetrate the ground. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel a strange attunement to the structure of the dungeons. Your toenails lengthen and sharpen. The gnoll hits you but does no damage. It was a potion of invisibility. You fade into invisibility! The gnoll hits you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. The gnoll hits you with a +0 flail. You die... ~ * * .......# ~ .......# §#~ , , .......# ###§# , .......# #...§ .......# #.#≈# .......# #.#≈# { .......###########.#≈# ~ ** .......'........♣jj.§## , .......############.§≈# * * .......# #........ ≈......# #........ ≈.#.#### #........ , ≈.#.# #........ ,, ≈.#.# #........ , ..#.# ########. ≈...# , You could see 2 gnolls. Vanquished Creatures Sigmund (D:3) A gnoll (D:3) A dart slug (D:1) A ribbon worm (D:2) 4 endoplasms (D:1) 7 hobgoblins 2 quokkas 2 ball pythons (D:1) 2 bats 6 frilled lizards 5 goblins 4 kobolds 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ikimono the Formicid Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 123 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 857 | D:1 | Reached XP level 3. HP: 22/28 MP: 3/3 1664 | D:3 | Noticed Sigmund 1678 | D:3 | Killed Sigmund 1679 | D:3 | Reached skill level 5 in Unarmed Combat 1679 | D:3 | Reached XP level 4. HP: 19/35 MP: 4/4 1679 | D:3 | Reached XP level 5. HP: 22/41 MP: 5/5 1679 | D:3 | Reached XP level 6. HP: 25/47 MP: 6/6 1903 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1956 | D:3 | HP: 2/47 [gnoll/+0 flail (7)] 1958 | D:3 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1958 | D:3 | Gained mutation: You have sharp toenails. [potion of | mutation] 1960 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, amcnicky_mini_corridor_feature D:2: layout_rooms D:3: layout_basic, lightli_temple_of_fire, mainiacjoe_overflow_brackets, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Fighting | 3 | 3.0 Unarmed Combat | 5 | 5.1 Shapeshifting | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 95 | 15 || 110 Punch | 5 | 1 || 6 Ability: Dig | 2 | || 2 Use: Scroll | 3 | || 3 Potion | | 4 || 4 Stab: Sleeping | 4 | || 4 Armour: Animal skin | 35 | 9 || 44 Skin | | 4 || 4 Dodge: Dodged | 43 | 7 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1951 | 1895 | 56 | 278 | 1317 | 3 | 650.3 | Dungeon | 1951 | 1895 | 56 | 278 | 1317 | 3 | 650.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1041 daAuts D:2: 498 daAuts D:3: 412 daAuts