Dungeon Sprint DCSS version 0.30-a0-170-g85af917532 (webtiles) character file. Game seed: 2908974495363408755 778 ImAmAmBug the Basher (level 8, -5/63 HPs) Began as a Formicid Monk on Sept 30, 2022. Was a Priest of Qazlal. Slain by a +2 glaive of freezing (21 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:45 (256 turns). ImAmAmBug the Basher (Formicid Monk) Turns: 256, Time: 00:03:46 Health: -5/63 AC: 20 Str: 31 XL: 8 Next: 10% Magic: 7/12 EV: 1 Int: 9 God: Qazlal [***...] Gold: 0 SH: 33 Dex: 16 Spells: 7/7 levels left rFire + + + SeeInvis + D - +7 great mace "Firestarter" {inner flame, rF++} rCold + . . Faith . C - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . j - +5 gold dragon scales rPois + Reflect . (helmet unavailable) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth .......... (no amulet) HPRegen 0.20/turn w - +6 ring of strength MPRegen 0.13/turn x - +6 ring of strength @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Upheaval, Elemental Force You were in the Dungeon. You worshipped Qazlal. Qazlal was most pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe z - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. A - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. B - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. D - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. E - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. F - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. G - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. H - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. I - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. L - the +12 pair of quick blades "Gyre" and "Gimble" {protect} (You found it in the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Armour b - a +0 robe j - +5 gold dragon scales (worn) C - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. J - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery r - a ring of flight s - a +6 ring of dexterity t - a +6 ring of dexterity u - a +6 ring of intelligence v - a +6 ring of intelligence w - a +6 ring of strength (left hand) x - a +6 ring of strength (right hand) K - the ring "Woahorr" {rPois Int+6} (You found it in the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). rPois: It protects you from poison. Wands p - a wand of mindburst (7) q - a wand of quicksilver (7) Scrolls l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Potions c - a potion of ambrosia d - 9 potions of curing e - 9 potions of heal wounds f - 7 potions of magic g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous y - a lightning rod (4/4) Skills: - Level 5.4 Fighting - Level 3.0(8.3) Axes * Level 12.1(12.2) Maces & Flails + Level 7.3 Armour - Level 2.6 Dodging - Level 2.4 Stealth + Level 8.8 Shields + Level 6.4 Invocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The orc high priest mumbles some strange prayers to Beogh. You block the +2 glaive of freezing's attack. GONNNNG! You block the water elemental's attack. BONNNG! You block the orc high priest's attack. GONNNNG! The +2 glaive of freezing hits you but does no damage. Your Maces & Flails skill gained 2 levels and is now at level 12! Your Armour skill gained 2 levels and is now at level 7! Your Shields skill gained 2 levels and is now at level 8! Your Invocations skill gained 3 levels and is now at level 6! You have reached level 7! You have reached level 8! You feel stronger. Unknown command. Unknown command. Unknown command. Unknown command. You sock the water elemental! You burn the water elemental. The water elemental is filled with an inner flame. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You block the water elemental's attack. PANG! You block the +2 glaive of freezing's attack. PANG! You block the orc high priest's attack. GONNNNG! Unknown command. You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. There is a transporter landing site here. Unknown command. Unknown command. You barely miss the water elemental. The water elemental is heavily damaged. The +2 glaive of freezing hits you from afar!! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.)[=.▓..)..▓.....▓ ▓..:..▓.....▓.)...▓ ▓..4..▓.....▓.....▓ ▓.(o).▓..†..▓.....▓ ▓.§E..▓.....▓..©..▓ ▓..@°.▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ {{{ {{{ { { { You could see an orc high priest, a water elemental (inner flame), a red devil (summoned) and a +2 glaive of freezing. Vanquished Creatures A deep elf zephyrmancer (D) A golden eye (D) 2 wolves (D) A jelly (D) A river rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImAmAmBug the Formicid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 60 | D | Reached skill level 7 in Maces & Flails 60 | D | Reached XP level 2. HP: 24/24 MP: 2/2 97 | D | Became a worshipper of Qazlal Stormbringer 97 | D | Reached * piety under Qazlal 97 | D | Reached ** piety under Qazlal 105 | D | Entered arena 2. 105 | D | Noticed a golden eye 105 | D | Found a transporter. 109 | D | Killed a golden eye 110 | D | Reached skill level 5 in Fighting 110 | D | Reached skill level 9 in Maces & Flails 110 | D | Reached skill level 5 in Shields 110 | D | Reached XP level 3. HP: 21/33 MP: 3/3 110 | D | Reached XP level 4. HP: 25/39 MP: 4/4 110 | D | Reached XP level 5. HP: 28/44 MP: 5/5 225 | D | Got The Folio of Greatest Risks and Utility 228 | D | Entered arena 3. 228 | D | Found the +12 pair of quick blades "Gyre" and "Gimble" | {protect} 228 | D | Noticed a wolf 228 | D | Noticed a wolf 228 | D | Found a transporter. 231 | D | Killed a wolf 231 | D | Killed a wolf 231 | D | Reached *** piety under Qazlal 232 | D | Reached skill level 10 in Maces & Flails 232 | D | Reached skill level 5 in Armour 232 | D | Reached XP level 6. HP: 45/51 MP: 5/8 237 | D | Got the ring "Woahorr" {rPois Int+6} 247 | D | Entered arena 4. 247 | D | Noticed a +2 glaive of freezing 247 | D | Noticed a deep elf zephyrmancer 247 | D | Noticed an orc high priest 247 | D | Noticed a water elemental 247 | D | Found a transporter. 251 | D | HP: 1/51 [+2 glaive of freezing (4)] 253 | D | Killed a deep elf zephyrmancer 254 | D | Reached skill level 12 in Maces & Flails 254 | D | Reached XP level 7. HP: 19/56 MP: 7/11 254 | D | Reached XP level 8. HP: 22/63 MP: 7/12 254 | D | Noticed a red devil 256 | D | Slain by a +2 glaive of freezing Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Maces & Flails | 7 9 10 12 | 12.1 Fighting | 5 | 5.4 Armour | 4 5 7 | 7.3 Shields | 5 6 8 | 8.8 Invocations | 3 6 | 6.4 Axes | | 3.0 Dodging | | 2.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Great mace | 3 | 4 | 2 || 9 Pair of quick bla | | 1 | || 1 Evoke: Lightning rod | | 1 | || 1 Use: Potion | 2 | 1 | || 3 Armor: Gold dragon scale | | 2 | || 2 Dodge: Dodged | | 1 | || 1 Block: Kite shield | 3 | 13 | 3 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 267 | 267 | 0 | 111 | 0 | 1 | 267.0 | Dungeon | 267 | 267 | 0 | 111 | 0 | 1 | 267.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 267 daAuts