Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 863342953385350041 0 ImAmAmBug the Ducker (level 1, -8/16 HPs) Began as a Merfolk Gladiator on Oct 31, 2022. Mangled by a worm (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (12 turns). ImAmAmBug the Ducker (Merfolk Gladiator) Turns: 12, Time: 00:00:13 Health: -8/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.1 Fighting * Level 3.6 Long Blades - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, ImAmAmBug the Merfolk Gladiator. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the door. 2 boulder beetles come into view. Found 243 gold pieces. Unknown command. As you close the door, it creaks loudly! You open the door. 3 worms come into view. Okay, then. There is an open door here. The worm bites you! Ouch! That really hurt! There is an open door, spattered with blood here. You are too injured to fight recklessly! You are too injured to fight recklessly! The worm bites you. * * * LOW HITPOINT WARNING * * * The worm barely misses you. There is an open door, spattered with blood here. Unknown command. Unknown command. You slash the worm! The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You die... ## ## ##$ .## .. .. B#B ## #+# #.## ##.##ww.# +.<@w# ##.##.# #+# #.# ## You could see 3 worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImAmAmBug the Merfolk Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 12 | D | Mangled by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Long sword || 2 Dodge: Dodged || 1