ERROR in 'player.cc' at line 897: unhandled equipment type 20 Version: Dungeon Crawl Stone Soup 0.32-a0-593-g85ff8e36a1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14443989339276135029, deterministic pregen: 1 Command line: /usr/games/crawl-git-85ff8e36a1 -name Implojin -rc /dgldir/rcfiles/crawl-git/Implojin.rc -macro /dgldir/rcfiles/crawl-git/Implojin.macro -morgue /dgldir/morgue/Implojin/ -webtiles-socket /crawl-master/webserver/sockets/Implojin:2024-03-02.12:09:22.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-git-85ff8e36a1(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55e7a1ba152f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-85ff8e36a1(_Z13do_crash_dumpv+0x418) [0x55e7a1bab9d8]: do_crash_dump() /usr/games/crawl-git-85ff8e36a1(_Z20crash_signal_handleri+0x1fa) [0x55e7a1ba19ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f487ddef210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f487dfb024b]: /usr/games/crawl-git-85ff8e36a1(+0x48f11d) [0x55e7a1bab11d]: /usr/games/crawl-git-85ff8e36a1(+0x48f446) [0x55e7a1bab446]: /usr/games/crawl-git-85ff8e36a1(_Z12you_can_wear14equipment_typeb+0x4f1) [0x55e7a2023031]: you_can_wear(equipment_type, bool) /usr/games/crawl-git-85ff8e36a1(_Z17ash_check_bondagev+0xd0) [0x55e7a1ceb0b0]: ash_check_bondage() /usr/games/crawl-git-85ff8e36a1(_Z20ashenzari_curse_itemv+0x36a) [0x55e7a1cc7f1a]: ashenzari_curse_item() /usr/games/crawl-git-85ff8e36a1(_Z15activate_talentRK6talentP4dist+0x270f) [0x55e7a1afc5ff]: activate_talent(talent const&, dist*) /usr/games/crawl-git-85ff8e36a1(_Z16activate_abilityv+0xc8) [0x55e7a1afed68]: activate_ability() /usr/games/crawl-git-85ff8e36a1(_Z15process_command12command_typeS_+0x1685) [0x55e7a226cec5]: process_command(command_type, command_type) /usr/games/crawl-git-85ff8e36a1(+0xb4cf42) [0x55e7a2268f42]: /usr/games/crawl-git-85ff8e36a1(+0xb4db35) [0x55e7a2269b35]: /usr/games/crawl-git-85ff8e36a1(main+0x1ab) [0x55e7a1aed36b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f487ddd00b3]: /usr/games/crawl-git-85ff8e36a1(_start+0x2e) [0x55e7a1aedf2e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-85ff8e36a1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-85ff8e36a1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-85ff8e36a1/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: dpeg_arrival_fog layout_basic chequers_ecumenical_altar_island Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #2, type 0 at (72, 60): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Implojin the Coglin Brigand. The splendid Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found two stairs. You now have 7 gold pieces. You see here a +0 leather armour. g - a purple potion A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! You hit the giant cockroach but do no damage. You closely miss the giant cockroach with your +2 dagger. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. You closely miss the giant cockroach with your +2 dagger. The giant cockroach completely misses you. You hit the giant cockroach but do no damage. You closely miss the giant cockroach with your +0 dagger. The giant cockroach bites you. You hit the giant cockroach but do no damage. x2 The giant cockroach misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach with your +0 dagger. The giant cockroach is heavily wounded. You hit the giant cockroach with your +2 dagger. The giant cockroach barely misses you. You barely miss the giant cockroach with your +0 dagger. The giant cockroach is severely wounded. You hit the giant cockroach with your +2 dagger. You kill the giant cockroach! You see here a giant cockroach corpse. HP restored. d - 11 poisoned darts (gained 2) h - a sedimented clear potion Found a stone staircase leading down. There is a stone staircase leading down here. A bat comes into view. A bat is nearby! A kobold comes into view. It is wielding a +0 short sword. The helpless bat fails to defend itself. You impale the bat with your +2 dagger!! You kill the bat! Your Short Blades skill increases to level 2! The kobold shouts! You closely miss the kobold with your +2 dagger. You hit the kobold with your +0 dagger. You kill the kobold! No target in view! Things that are here: a +0 short sword; a kobold corpse i - a +0 short sword You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or a - a +2 dagger {Yashnoor}; > or f - a +0 dagger {Hilda} You start parting from your weapon. You continue parting from your +0 dagger {Hilda}. x2 Keep removing your equipment? [Y]es or [N]o only, please. Keep removing your equipment? You stop parting from your weapon. A ball python comes into view. Found an escape hatch in the floor. The ball python hisses angrily. The endoplasm freezes you. You are frozen. You hit the endoplasm with your +2 dagger. The endoplasm is moderately wounded. You hit the endoplasm with your +0 dagger. You kill the endoplasm! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. Danger: Low HP Warning |T3| Reason: 25% HP (4/16) You hit the ball python but do no damage. x2 The ball python bites you but does no damage. The ball python constricts you. Danger: Low HP Warning |T3| Reason: 18% HP (3/16) You closely miss the ball python with your +2 dagger. You barely miss the ball python with your +0 dagger. The ball python bites you. The ball python constricts you. Danger: Low HP Warning |T3| Reason: 12% HP (2/16) Okay, then. You escape the ball python's grasp. Unknown command. Throw: 3 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (52% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the ball python. The ball python is poisoned. The ball python struggles to breathe. You kill the ball python! Unknown command. You now have 18 gold pieces (gained 11). You now have 27 gold pieces (gained 9). e - 3 curare-tipped darts (gained 1) You see here a ball python corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin barely misses you. You hit the goblin but do no damage. You hit the goblin with your +2 dagger. You hit the goblin with your +0 dagger. You kill the goblin! You have reached level 2! You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or a - a +2 dagger {Yashnoor}; > or f - a +0 dagger {Hilda} You start parting from your weapon. You continue parting from your +0 dagger {Hilda}. x4 You whisper farewell to Hilda. You finish parting from your +0 dagger {Hilda}. You start attuning to your weapon. You continue attuning to your +0 short sword. x5 You finish attuning to your +0 short sword. You welcome your +0 short sword "Nari" into your grasp. You drop a +0 dagger {Hilda}. You now have 38 gold pieces (gained 11). You see here a bat corpse. You see here a +0 scale mail. f - a grey potion Found a stone staircase leading down. A quokka comes into view. A quokka is nearby! A quokka is nearby! You see here a +0 scale mail. j - a +0 scale mail You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 scale mail. x5 You finish putting on your +0 scale mail. Unknown command. You drop a +0 robe. A giant cockroach comes into view. The quokka bites you. You see here 12 gold pieces. You barely miss the quokka with your +0 short sword. You hit the quokka with your +2 dagger. The quokka barely misses you. You miss the quokka with your +0 short sword. The quokka is lightly wounded. You hit the quokka with your +2 dagger. The quokka bites you but does no damage. You hit the quokka with your +2 dagger. The quokka is almost dead. You barely miss the quokka with your +0 short sword. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is almost dead. You barely miss the quokka with your +0 short sword. The giant cockroach closely misses you. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is almost dead. You hit the quokka with your +2 dagger. You kill the quokka! The giant cockroach bites you but does no damage. You barely miss the giant cockroach with your +2 dagger. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You hit the giant cockroach with your +2 dagger. The giant cockroach is moderately wounded. You hit the giant cockroach with your +0 short sword. You kill the giant cockroach! You now have 50 gold pieces (gained 12). There is a stone staircase leading down here. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! You hit the giant cockroach with your +2 dagger. The giant cockroach is severely wounded. You hit the giant cockroach but do no damage. The giant cockroach misses you. You hit the giant cockroach with your +2 dagger. You kill the giant cockroach! No target in view! b - a scroll labelled BIZIUL FOQOPN A kobold and a dart slug come into view. The kobold shouts! There are monsters nearby! There are monsters nearby! The kobold throws a stone. The stone closely misses you. The stone hits the dart slug. You hit the dart slug with your +0 short sword. The dart slug is moderately wounded. You hit the dart slug with your +2 dagger. The dart slug barely misses you. The kobold throws a stone. The stone hits you but does no damage. You hit the dart slug with your +2 dagger. The dart slug is almost dead. You hit the dart slug with your +0 short sword. You kill the dart slug! The kobold throws a stone. The stone hits you but does no damage. The kobold barely misses you. You hit the kobold with your +0 short sword. The kobold is moderately wounded. You hit the kobold with your +2 dagger. You kill the kobold! k - a stone Things that are here: a +0 short sword; a kobold corpse You now have 58 gold pieces (gained 8). You see here a dart slug corpse. Things that are here: a +0 short sword; a kobold corpse l - 2 atropa-tipped darts A bat comes into view. A bat is nearby! A bat is nearby! The bat hits you but does no damage. You hit the bat with your +2 dagger. The bat is severely wounded. You hit the bat with your +0 short sword. You kill the bat! No target in view! You see here a bat corpse. A rat comes into view. The rat squeaks loudly. The rat closely misses you. The rat twitches its whiskers. The rat bites you but does no damage. A rat is nearby! A rat is nearby! A rat is nearby! You hit the rat with your +0 short sword. You kill the rat! No target in view! No target in view! A bat comes into view. A bat is nearby! A bat is nearby! You hit the bat with your +2 dagger. You kill the bat! A rat comes into view. Found a faded altar of an unknown god. You hit the rat with your +2 dagger. You kill the rat! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A quokka comes into view. The quokka twitches its whiskers. Your unstable footing causes you to fumble your attack. You miss the quokka with your +0 short sword. The quokka bites you. The quokka completely misses you. The quokka barely misses you. You hit the quokka with your +2 dagger. The quokka is moderately wounded. You barely miss the quokka with your +0 short sword. The quokka barely misses you. You hit the quokka with your +0 short sword. The quokka is severely wounded. You hit the quokka with your +2 dagger. You kill the quokka! Your Short Blades skill increases to level 3! You enter the shallow water. Moving in this stuff is going to be slow. You see here a quokka corpse. There is a faded altar of an unknown god here. This altar belongs to (a) Ashenzari, (b) Makhleb or (c) Beogh, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Ashenzari accepts your prayer! Ashenzari welcomes you! Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. k - 3 stones (gained 2) You enter the shallow water. Moving in this stuff is going to be slow. You now have 62 gold pieces (gained 4). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. m - a scroll labelled VIUBIA MUOJ You enter the shallow water. Moving in this stuff is going to be slow. Ashenzari invites you to partake of a vision and a curse of cunning and introspection. Okay, then. Your +0 cloak glows black for a moment. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-593-g85ff8e36a1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Implojin] Species: Coglin Job: Brigand HP: 22/22; mods: 0/0 MP: 2/2; mod: 0 Stats: 11 (11) 10 (10) 15 (15) Position: (37, 50), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 151 | 1/150 Short Blades | X | 2 | 100 | 3 | 359 | 3/238 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 1 | 151 | 92/119 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 0 | 51 | 51/59 Stealth | X | 0 | 0 | 3 | 421 | 65/238 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/70 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 62 #49: 62 Mutations: off-hand wielding: 1 (innate) slow wielding: 1 (innate) warmup strikes: 1 (innate) no jewellery: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 dagger {Yashnoor} eq slot #1, inv slot #2: cursed +0 cloak "Annoyance of Ashenzari" {Cun, Self} eq slot #5, inv slot #8: +0 short sword {Nari} eq slot #6, inv slot #9: +0 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ########.###...#......~.......... # #.# #......~...~..~~...... # #.# ##....~≈~≈~~≈~~...... # #.#####†.~.≈≈≈≈≈≈≈≈≈~~.... #........~~≈≈~~≈≈≈≈~...##. #########.~≈≈~..~≈~†~~## #..≈≈≈._~~~≈.~# #~≈≈≈≈~.~≈≈~..#### #@≈≈≈≈≈~~~~~~~.... #..≈≈≈≈≈≈≈≈≈..###. #..~~≈≈≈≈≈≈~..# #.~.~.~~~~.~~.# #~.~..~...~~..# ############### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (68, 60): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 5 size_max: 5 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn sub_type: tick delay_min: 10 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (68, 61): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 5 size_max: 5 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 48 type: turn sub_type: tick delay_min: 10 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>