Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 12259555926524525960 0 Inchmeat the Charlatan (level 1, 13/13 HPs) Began as a Gnoll Wanderer on July 19, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (0 turns). Inchmeat the Charlatan (Gnoll Wanderer) Turns: 0, Time: 00:00:22 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 13 God: Gold: 0 SH: 7 Dex: 13 Spells: 5/5 levels left rFire . . . a - +0 dagger rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) e - a +2 buckler (worn) Potions c - a potion of heal wounds Miscellaneous b - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 4.4 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 2-3/arc 26% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 34% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Inchmeat the Gnoll Wanderer. Are you destined to find the astounding Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a piece from Xom's chessboard (15/15), a potion of heal wounds, a +0 robe, a +2 buckler; and the following spells available to memorise: Static Discharge, Cigotuvi's Dreadful Rot. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ..... +#≈≈≈## . #..#.....#!... #..≈..@..≈.... #..≈..⌠..≈..$. #.$#...?.#.... #. ##≈≈≈## ≈≈≈ ..... . ..$[..≈ ......≈ #......#. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inchmeat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Inchmeat set off with the following items: a +0 dagger, a | piece from Xom's chessboard (15/15), a potion of heal | wounds, a +0 robe, a +2 buckler; and the following spells | available to memorise: Static Discharge, Cigotuvi's | Dreadful Rot. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic