Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 719930543118441147 18 Inchmeat the Magician (level 2, 19/23 HPs) Began as a Djinni Ice Elementalist on July 25, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:03:27 (1882 turns). Inchmeat the Magician (Djinni Ice Elementalist) Turns: 1882, Time: 00:03:28 Health: 19/23 AC: 3 Str: 7 XL: 2 Next: 85% Gold: 78 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons f - a +0 short sword Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Scrolls g - a scroll of brand weapon {unknown} k - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of curing {unknown} c - 2 potions of degeneration {unknown} d - a potion of flight {unknown} e - a potion of invisibility {unknown} i - a potion of haste {unknown} j - 2 potions of attraction {unknown} m - a potion of berserk rage {unknown} Skills: * Level 2.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Frozen Ramparts Ice 26% 1d4 14% 3 c - Ozocubu's Armour Ice 13% N/A 14% 3 d - Summon Ice Beast Ice/Summ 13% N/A 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A giant cockroach is nearby! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep) You freeze the giant cockroach! You kill the giant cockroach! You reach down and open the door. There is an open door here. You see here a +0 robe. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Key pressed, stopping explore. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! There is an open door here. There is a stone staircase leading down here. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club and quivering stones (wandering, hasn't noticed you) You freeze the goblin. The goblin shouts! The goblin is moderately wounded. The goblin hits you with a +0 club. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club and quivering stones (moderately wounded) You freeze the goblin. You kill the goblin! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........+......##......#....#.. #...#######......##......#....#.. ##................'......#....... .......############......#....... .......'.# #......#..####. .......#.# #......'.## #. .......#'##########......### #. .)............##......#.## #. ..............'.@)......# #. ..............########..# #. #######.......# #....#..# #. ######### #.##.#..########. #.#.............. #.#..#.#.#######. #.#..#.#.# #. #.#..#.#.# #. #.#..#.#.# #. There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:2) 3 giant cockroaches (D:2) 2 goblins A hobgoblin (D:1) A quokka (D:1) 3 ball pythons A frilled lizard (D:2) 2 kobolds (D:1) 2 rats (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inchmeat the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Inchmeat set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 278 | D:1 | Reached skill level 1 in Fighting 535 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 1645 | D:2 | Found a faded altar of an unknown god. 1882 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_zigzags, chequers_serial_rivers_micro_e Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Freeze || 23 Use: Scroll || 2 Armour: Robe || 5 Dodge: Dodged || 28