IndoAryan Level 1 of the Dungeon (1, -6, D:1) 5 atropa-tipped darts (8, 3, D:1) 8 stones (11, -24, D:1) a +0 leather armour (11, -15, D:1) 6 stones (16, -28, D:1) a +2 dagger of electrocution (23, -5, D:1) a +0 club (28, -26, D:1) 2 stones (37, -5, D:1) a +0 dagger (38, -24, D:1) a +0 leather armour (46, -27, D:1) a +0 robe (48, -18, D:1) 5 poisoned darts (56, -30, D:1) a +0 robe (57, -34, D:1) a +0 pair of gloves (59, -26, D:1) a +0 club (65, 9, D:1) a +0 dagger Level 2 of the Dungeon (2, 17, D:2) a scroll of fear (13, 6, D:2) a +0 whip of electrocution (17, -15, D:2) a +0 dagger (18, -15, D:2) a +0 dagger a +0 sling (20, -1, D:2) 4 stones (32, 19, D:2) 4 stones (42, 19, D:2) 6 stones Level 3 of the Dungeon (1, 0, D:3) a +0 club (7, 10, D:3) a +5 whip (12, -12, D:3) a +0 falchion a +0 leather armour (13, -19, D:3) a +0 dagger a +0 sling (35, -21, D:3) a +0 spear (38, -28, D:3) a +0 dagger (41, -27, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 hand axe a +0 flail a +0 chain mail (0, 1, D:4) a +0 whip (1, -2, D:4) a +0 mace (34, -34, D:4) 4 stones (40, -32, D:4) a +0 dagger (41, -46, D:4) 8 stones (53, -31, D:4) a +0 club Level 5 of the Dungeon [Shop] Filuwote's Magic Scroll Shop a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) a scroll of fog (52 gold) a scroll of fear (52 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of vulnerability (52 gold) (0, 0, D:5) a +0 club (1, -2, D:5) a +0 leather armour a +0 dagger of speed (1, 0, D:5) a +0 hand axe (2, 0, D:5) a +0 whip (8, 2, D:5) a staff of earth (10, 16, D:5) a +0 war axe (16, 9, D:5) a +0 robe (17, -6, D:5) 3 stones (19, 30, D:5) a +0 flail (20, 29, D:5) a +0 robe a +0 dagger (21, 28, D:5) a +0 war axe (22, 27, D:5) a +0 robe a +0 dagger (36, -6, D:5) the +5 dagger of Bursted Indomitability {venom, rF+++ MP+9 Str-3 Int-4} It poisons the flesh of those it strikes. Str: It affects your strength (-3). Int: It affects your intelligence (-4). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). (36, 5, D:5) a stone (37, 28, D:5) a +0 dagger of pain a +0 leather armour (58, 18, D:5) 2 stones (59, 27, D:5) a +0 flail a +0 leather armour (60, 27, D:5) a +0 dagger a +0 robe a +0 flail a +0 ring mail (60, 28, D:5) a +0 hand axe (61, 27, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a staff of poison (11, 14, D:6) a +0 halberd (14, 7, D:6) 7 stones (16, 11, D:6) a +0 spear (16, 12, D:6) a +0 trident a +0 ring mail a +0 buckler (17, 8, D:6) a +0 dagger (18, 8, D:6) a +0 plate armour a +0 trident (18, 9, D:6) a +0 dagger of electrocution a +0 plate armour a +0 war axe (19, 8, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 trident (21, 42, D:6) a +0 flail (21, 43, D:6) a +0 club (22, 43, D:6) a +0 spear (29, 30, D:6) a +0 dagger (33, 52, D:6) a +0 chain mail (38, 28, D:6) a +0 dagger (41, -1, D:6) a +0 war axe (42, -1, D:6) a +0 dagger a +0 club a +0 trident (43, 8, D:6) a +0 long sword (46, 43, D:6) a +0 trident (54, -2, D:6) a +0 scale mail Level 7 of the Dungeon (3, 8, D:7) a +0 leather armour a +0 club (4, 8, D:7) a +0 mace a +0 falchion a +0 whip (5, 7, D:7) a +0 dagger (26, -18, D:7) a +0 robe (27, -14, D:7) a +0 hand axe a +0 robe (27, -10, D:7) a +0 falchion a +0 robe (28, 15, D:7) a +0 robe a +4 halberd (29, 13, D:7) a +0 robe (30, -18, D:7) a +3 short sword a +0 robe (30, 14, D:7) a +0 robe a +0 short sword a +0 robe a +5 long sword (31, 14, D:7) a +0 robe a +3 dagger of freezing (32, -15, D:7) a +0 ring mail (34, 13, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Muqum's Antique Weapon Boutique a +0 mace (69 gold) a +0 dagger (46 gold) a +0 trident (80 gold) a +4 scimitar of holy wrath (671 gold) a +0 mace (69 gold) a +0 trident (80 gold) a +4 antimagic glaive (954 gold) (0, 0, D:8) a +0 flail of protection (0, 1, D:8) a +0 mace 6 stones a +0 chain mail (1, 1, D:8) a +0 flail a +0 ring mail (6, -22, D:8) a +0 shortbow (6, 0, D:8) a +1 war axe of flaming (7, 1, D:8) a +0 dagger a +0 robe (31, -18, D:8) a +0 war axe a +0 robe (31, -16, D:8) a +0 halberd a +0 robe (31, -15, D:8) a +0 halberd a +0 robe (31, 8, D:8) a +0 morningstar (32, -16, D:8) a +5 dire flail of freezing a +0 robe a +0 spear a +0 robe (33, -13, D:8) a +0 leather armour (44, -18, D:8) 8 stones (44, 5, D:8) an amulet of reflection (45, 3, D:8) a +0 giant club a +0 giant club (55, -46, D:8) 2 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +3 ring mail (0, 1, D:9) a +2 dagger of draining a +0 robe (0, 6, D:9) a +0 dagger a +0 robe (0, 20, D:9) a staff of air (1, 0, D:9) a +0 club a +0 ring mail (3, 21, D:9) a +4 spear a +0 robe (4, 22, D:9) a +0 battleaxe a +0 robe (5, 21, D:9) a +0 robe (9, 21, D:9) a +0 dagger a +0 robe a +0 club a +0 ring mail (9, 22, D:9) a +0 club a +0 flail a +0 glaive of freezing a +0 chain mail (9, 23, D:9) a +1 flail of protection a +0 club a +0 short sword (9, 28, D:9) a +1 falchion a +0 robe (9, 43, D:9) a +0 chain mail (11, 28, D:9) a +0 falchion a +0 robe (11, 32, D:9) a +0 trident a +0 robe (11, 33, D:9) a +0 flail a +0 robe (22, 17, D:9) the +5 long sword of Judgement {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. SInv: It lets you see invisible. (35, 21, D:9) a +0 sling (37, 14, D:9) a +0 club (38, 13, D:9) a +0 dagger of draining a +0 robe a +1 dagger of speed a +0 robe (38, 14, D:9) a +0 short sword (43, 30, D:9) a +0 ring mail (45, 25, D:9) 6 silver javelins (46, -4, D:9) a +0 hand axe 2 boomerangs a +0 mace a +0 leather armour a +0 dagger a +0 leather armour a +0 dire flail a +0 chain mail a +0 hand axe a +0 leather armour (46, 35, D:9) 5 stones (48, -12, D:9) a +0 leather armour (54, -7, D:9) a +0 spear (55, -8, D:9) a +0 spear (55, -6, D:9) a +0 spear (56, -7, D:9) a +1 halberd of protection (62, -5, D:9) a +0 shortbow Level 10 of the Dungeon (1, -20, D:10) a +0 scale mail a +0 whip (2, -20, D:10) a +0 whip a +0 robe a +0 dagger (2, -19, D:10) a +0 leather armour a +0 flail (3, 11, D:10) a +0 hand axe (8, -1, D:10) a +0 ring mail (11, 6, D:10) a +0 glaive a +0 plate armour (12, -5, D:10) a +0 dagger (19, 21, D:10) a +0 dire flail a +0 dire flail (21, 11, D:10) a +1 dagger of venom (22, 11, D:10) 6 stones (24, 4, D:10) 3 large rocks (25, -7, D:10) a potion of heal wounds (25, 12, D:10) a +0 dagger a +0 robe (26, 1, D:10) a +0 short sword a +0 robe (26, 12, D:10) a +0 leather armour (27, -7, D:10) a potion of magic (29, -9, D:10) a potion of cancellation (39, -18, D:10) a +0 flail (42, 25, D:10) a +2 dagger of chaos a +0 robe (43, -14, D:10) a +0 flail (47, 18, D:10) a +0 dagger a +0 robe (49, 17, D:10) a +0 war axe a +0 leather armour (51, 10, D:10) a +0 short sword (52, 22, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (1, 3, D:11) 17 gold pieces (18, 1, D:11) a +0 giant club a +0 giant club (19, -12, D:11) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a blink frog skeleton (5, -1, Lair:1) 3 stones