Dungeon Crawl Stone Soup version 0.32-a0-1736-g30ed0ade3c (webtiles) character file. Game seed: 16747266767590909531 259 InfiniteBenevolence the Magician (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on July 16, 2024. Was an Initiate of Vehumet. Slain by a water moccasin (2 damage) ... on level 4 of the Dungeon. The game lasted 00:05:55 (4548 turns). InfiniteBenevolence the Magician(Deep Elf Conjurer) Turns: 4548, Time: 00:05:57 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 95% Magic: 10/15 EV: 11 Int: 25 God: Vehumet [......] Gold: 188 SH: 3 Dex: 13 Spells: 12/15 levels left rFire . . . c - +0 whip rCold . . . o - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . s - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> -11), enlightened, flying A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) h - a +0 dagger of venom Missiles e - 35 stones (quivered) Armour a - a +0 robe (worn) o - a +0 buckler (worn) s - a +0 cloak (worn) Scrolls d - a scroll of noise {unknown} f - a scroll of teleportation j - a scroll of identify {unknown} k - a scroll of blinking {unknown} m - 2 scrolls of vulnerability n - a scroll of enchant armour {unknown} p - 2 scrolls of revelation r - a scroll of amnesia {unknown} Potions b - 2 potions of magic g - a potion of might {unknown} i - 2 potions of enlightenment l - 2 potions of heal wounds {unknown} q - 2 potions of ambrosia {unknown} Skills: + Level 4.0 Dodging + Level 4.2 Stealth * Level 5.7 Spellcasting + Level 5.2 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 5% 1 Confusing Touch Hex 7% N/A 43% 3 Fulminant Prism Conj/Alch 10% 3d9 45% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 45% 4 Dispel Undead Necr 7% 3d8 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Uskayaw Vehumet The Shining One Shops: D:3 = Message History The adder closely misses you. You feel sick. The adder attacks as it pursues you! The adder barely misses you. The water moccasin bites you. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. The searing ray hits the adder. The adder is almost dead. (Press . to maintain the ray.) The water moccasin bites you but does no damage. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. You block the adder's attack. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. The adder bites you but does no damage. Your Dodging skill increases to level 4! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ....#....[# #..#......# #.......## #........# #..#.......# ....#......# .....#.#††.# ############S.# ##.........#@S.# ..............# ##.......)....# # #...........### #. #.....†.....# ###.##...........# ................## #..........#...## .........####### You could see a water moccasin and an adder. Vanquished Creatures An ogre (D:3) A bombardier beetle (D:3) A jelly (D:3) Jessica (D:3) 3 adders (D:4) An orc (D:3) 3 bats 8 endoplasms A giant cockroach (D:3) 5 hobgoblins 2 jackals (D:2) 3 quokkas 7 ball pythons 4 frilled lizards 5 goblins 5 kobolds 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | InfiniteBenevolence the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 522 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1619 | D:2 | Learned a level 2 spell: Searing Ray 1857 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 3193 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 3443 | D:3 | Found Faamp's Jewellery Emporium. 3592 | D:3 | Found a glowing golden altar of the Shining One. 3642 | D:3 | Noticed an ogre 3652 | D:3 | Killed an ogre 3653 | D:3 | Reached skill level 5 in Spellcasting 3653 | D:3 | Reached skill level 5 in Conjurations 3653 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/14 3982 | D:3 | Noticed Jessica 3986 | D:3 | Killed Jessica 4018 | D:3 | Found a shimmering blue altar of Sif Muna. 4085 | D:3 | Found a hide-covered altar of Uskayaw. 4085 | D:3 | Found a radiant altar of Vehumet. 4091 | D:3 | Became a worshipper of Vehumet 4535 | D:4 | Noticed a water moccasin 4548 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_loops_ring, grunt_decor_cap, nrook_loot_triangle, kennysheep_flooded_box, dreamdust_mushroom_princess, minmay_misc_feat_cross, minmay_tromino_v4_c D:2: layout_loops_ring, chequers_serial_rivers_small_a D:3: layout_loops_cross, tgw_sif, lemuel_tele_altar, nicolae_overflow_two_pavilions, serial_shops, shop_fountains, grunt_ministairs_2, item_on_display_a D:4: layout_rooms, dk_noncrumbling_3, chequers_serial_rivers_large_b, nicolae_half_adder, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.2 Dodging | 3 4 | 4.0 Spellcasting | 4 5 | 5.7 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 45 | 32 || 77 Searing Ray | 8 | 6 || 14 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armour: Robe | 1 | 8 || 9 Dodge: Dodged | 2 | 6 || 8 Block: Buckler | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4549 | 4395 | 154 | 1963 | 2135 | 4 | 1137.2 | Dungeon | 4549 | 4395 | 154 | 1963 | 2135 | 4 | 1137.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1565 daAuts D:1: 1561 daAuts D:3: 1302 daAuts D:4: 119 daAuts