Dungeon Crawl Stone Soup version 0.30-a0-924-g0ad0bf95bc (webtiles) character file. Game seed: 15487149299333936848 122 Iniera the Conjurer (level 4, -5/31 HPs) Began as a Demonspawn Conjurer on Mar 22, 2023. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 3 of the Dungeon. The game lasted 00:04:47 (2558 turns). Iniera the Conjurer (Demonspawn Conjurer) Turns: 2558, Time: 00:04:47 Health: -5/31 AC: 4 Str: 7 XL: 4 Next: 78% Magic: 4/7 EV: 16 Int: 22 God: Gold: 145 SH: 0 Dex: 11 Spells: 5/8 levels left rFire + . . SeeInvis . a - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . o - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . m - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr . (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.25/turn i - ring of protection from fire MPRegen 0.10/turn (no ring) @: no status effects A: weakness stinger 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour m - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You found it on level 3 of the Dungeon) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. o - a +0 robe (worn) Magical Staves b - a staff of fire Jewellery i - a ring of protection from fire (left hand) Scrolls d - 2 scrolls of poison f - a scroll of blinking Potions c - a potion of haste {unknown} e - a potion of lignification {unknown} g - 2 potions of curing {unknown} h - a potion of heal wounds j - a potion of magic k - a potion of ambrosia {unknown} l - 2 potions of cancellation {unknown} n - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 0.0 Staves - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 5.6 Conjurations + Level 0.5 Hexes + Level 0.3 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 2-4/arc 6% 2 Slow Hex 20% N/A 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Confusing Touch Hex 5% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 34% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Vampiric Draining Necr 2% 2d6 36% 3 Vhi's Electric Charge Tloc/Air 6% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Flame Wave Conj/Fire 15% 2d7 38% 4 Sticky Flame Conj/Fire 15% 2d4 38% 4 Arcjolt Conj/Air 7% 1d17 75% 5 Plasma Beam Fire/Air 1% 2x1d12 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a tail ending in a sharp stinger. Message History You now have 145 gold pieces (gained 14). A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. The ball python is moderately wounded. The magic dart hits the ball python. You kill the ball python! You see here a ball python corpse. Found a hammer. Found a hammer. Found a hammer. Found four hammers. Found five hammers and a glowing hammer. You see here a +2 hammer of protection. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. You see here a +1 hammer of draining. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf whimpers, "Papa! Powder arm bag." Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! Crazy Yiuf burns you. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #))))# #.# #))))# #.# ♣)PP)♣ #.# ♣.))♣♣ #.# ♣♣.♣♣ #.# ♣.♣♣ #†# ♣♣.♣ #.# ♣.♣♣ #.# ♣♣@♣ ##.## #g# #...# ... ###.# #...# #.# ##### #..)# #.####[... ##### #......... ######.### ### #.# #<# #.### You could see Crazy Yiuf. Vanquished Creatures A hound (D:3) 2 adders (D:3) A gnoll (D:1) 6 dart slugs An orc (D:3) 8 ball pythons 5 bats 2 endoplasms A giant cockroach (D:2) 8 goblins 3 hobgoblins 2 jackals (D:1) 3 kobolds A quokka (D:1) 4 frilled lizards 2 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iniera the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 60 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 63 | D:1 | Learned a level 2 spell: Searing Ray 525 | D:1 | Reached skill level 5 in Conjurations 594 | D:1 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 594 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1784 | D:3 | Reached XP level 4. HP: 13/30 MP: 0/7 2053 | D:3 | Found the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 2123 | D:3 | Found an ornate altar of the Wu Jian Council. 2431 | D:3 | Found a faded altar of an unknown god. 2552 | D:3 | Found a runed translucent door. 2553 | D:3 | Noticed Crazy Yiuf 2558 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, minmay_tetromino_i2 D:2: layout_rooms, minmay_misc_feat_square, ebering_dispersal_statue_hall, hangedman_decor_opposing D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, chequers_ecumenical_altar_island, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Fighting | | 0.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Hexes | | 0.5 Translocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Staff | 17 | || 17 Tailslap | 2 | || 2 Cast: Magic Dart | 75 | 31 || 106 Searing Ray | | 1 || 1 Use: Scroll | 9 | 1 || 10 Stab: Sleeping | 1 | || 1 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 26 | 1 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2563 | 2440 | 123 | 116 | 1991 | 3 | 854.3 | Dungeon | 2563 | 2440 | 123 | 116 | 1991 | 3 | 854.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1121 daAuts D:3: 825 daAuts D:2: 617 daAuts