Dungeon Crawl Stone Soup version 0.30-a0-948-g4fa250aae5 (webtiles) character file. Game seed: 7958513314126479203 277 Iniera the Conjurer (level 6, -12/41 HPs) Began as a Demonspawn Conjurer on Mar 27, 2023. Mangled by an ogre ... wielding a +0 giant club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:03:23 (2923 turns). Iniera the Conjurer (Demonspawn Conjurer) Turns: 2923, Time: 00:03:23 Health: -12/41 AC: 3 Str: 8 XL: 6 Next: 4% Magic: 3/11 EV: 12 Int: 27 God: Gold: 179 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . SeeInvis . b - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . i - +0 cloak rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) @: mighty A: powered by pain 1, big brain 3, demonic touch 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons b - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) i - a +0 cloak (worn) Magical Staves c - a staff of earth Wands m - a wand of charming (8) Scrolls g - 2 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of butterflies {unknown} Potions d - a potion of ambrosia {unknown} e - 2 potions of cancellation {unknown} f - 2 potions of haste {unknown} h - a potion of brilliance {unknown} l - 2 potions of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting * Level 6.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 88% 1d8 1% 1 Dazzling Flash Conj/Hex 44% N/A 2% 3 Fulminant Prism Conj/Hex 11% 3d8 9% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 9% 4 Sticky Flame Conj/Fire 22% 2d4 9% 4 Ignite Poison Fire/Tmut/Pois 4% N/A 10% 3 Swiftness Air 4% N/A 10% 3 Airstrike Air 2% 2d(1-17) 32% 4 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You have an absolutely massive brain. (Int +6, Wiz) Your touch may inflict minor irresistible damage on your foes. Message History No target in view! No target in view! You see here an adder corpse. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You see here an adder corpse. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (91% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You focus on the pain. You feel very mighty all of a sudden. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The ogre barely misses you. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...#.##. # #....... #.......## # #$#......# .# #..?..O..# ...########.# ######.##.. ...#.# ...#.#.##.####.#O# ....#..#.......>@# ...#.#......##.#......# ..##.#......##.#.###### #.##.#.#..#.##.#.# #.##...........#.# ..####.####.####.### #.# #.####.##.....# #>####......##.#.#.# ..##....†#####...#.# You could see an ogre. Vanquished Creatures Sigmund (D:4) 5 adders A worm (D:4) 2 dart slugs An orc (D:3) 4 ball pythons 5 endoplasms 6 giant cockroaches 4 goblins 2 hobgoblins 4 jackals (D:2) 3 kobolds 3 quokkas 5 bats 3 frilled lizards 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iniera the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 246 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 249 | D:1 | Learned a level 2 spell: Searing Ray 1103 | D:2 | Found a faded altar of an unknown god. 1130 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1130 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1170 | D:2 | Reached skill level 5 in Conjurations 1673 | D:2 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 1673 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 2701 | D:4 | Noticed Sigmund 2716 | D:4 | Killed Sigmund 2717 | D:4 | Reached skill level 6 in Conjurations 2717 | D:4 | Gained mutation: You have an absolutely massive brain. (Int | +6, Wiz) [demonic ancestry] 2717 | D:4 | Reached XP level 5. HP: 19/35 MP: 6/10 2839 | D:4 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2839 | D:4 | Reached XP level 6. HP: 41/41 MP: 5/11 2923 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden D:3: layout_rooms D:4: layout_loops_cross, minmay_temple_entry_nine_rooms, hangedman_decor_clover_reticule, kennysheep_cross_bottleneck, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 19 | || 19 Dagger | | 12 || 12 Touch | | 1 || 1 Cast: Magic Dart | 67 | 34 || 101 Searing Ray | 4 | 5 || 9 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Armour: Robe | 16 | 4 || 20 Dodge: Dodged | 38 | 6 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2926 | 2874 | 52 | 330 | 2217 | 4 | 731.5 | Dungeon | 2926 | 2874 | 52 | 330 | 2217 | 4 | 731.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1173 daAuts D:2: 903 daAuts D:3: 590 daAuts D:4: 258 daAuts