Dungeon Crawl Stone Soup version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Game seed: 11800641718100334841 49 InsaneWolf the Magician (level 3, -6/24 HPs) Began as a Mummy Hedge Wizard on Feb 7, 2022. Mangled by a worm (8 damage) ... on level 3 of the Dungeon. The game lasted 00:10:32 (1026 turns). InsaneWolf the Magician (Mummy Hedge Wizard) Turns: 1026, Time: 00:10:33 Health: -6/24 AC: 7 Str: 13 XL: 3 Next: 53% Magic: 2/9 EV: 12 Int: 15 God: Gold: 44 SH: 0 Dex: 17 Spells: 11/12 levels left rFire x . . SeeInvis . a - +0 dagger rCold + . . Faith + (no shield) rNeg + + + Spirit . f - +4 robe of Howling Wind {*Corrode Will+ Dex+6} rPois ∞ Reflect . c - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ h - amulet of faith HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - a +1 hat (worn) f - the +4 robe of Howling Wind (worn) {*Corrode Will+ Dex+6} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+6). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Jewellery h - an amulet of faith (around neck) Potions d - a potion of cancellation {unknown} e - 2 potions of curing {unknown} g - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 0.8 Short Blades + Level 1.9 Dodging + Level 1.7 Stealth + Level 5.0 Spellcasting + Level 1.1 Conjurations + Level 0.7 Summonings + Level 0.7 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History The worm is lightly wounded. The worm completely misses you. You hit the worm but do no damage. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm bites you but does no damage. You hit the worm. The worm is heavily wounded. The worm closely misses you. You hit the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm barely misses you. You hit the worm. The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is severely wounded. The worm closely misses you. You hit the worm. The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. The worm barely misses you. You hit the worm. The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. The worm barely misses you. You hit the worm but do no damage. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm bites you! You die... #.##### #...[@# #####w# B.h....g....... ............... ......#.######. ......#.# ......#.# ..... #.# ..### #.# You could see a worm and a hobgoblin. Vanquished Creatures 2 adders A dart slug (D:1) An orc (D:3) 4 ball pythons 3 endoplasms A giant cockroach (D:3) A goblin (D:3) 2 hobgoblins 2 jackals (D:3) 2 quokkas 2 bats (D:1) A frilled lizard (D:1) 3 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | InsaneWolf the Mummy Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 297 | D:1 | Reached XP level 2. HP: 5/19 MP: 4/7 609 | D:2 | Identified the +4 robe of Howling Wind {*Corrode Will+ | Dex+6} 700 | D:2 | Reached skill level 1 in Conjurations 745 | D:2 | Reached XP level 3. HP: 17/24 MP: 7/9 972 | D:3 | Reached skill level 5 in Spellcasting 1019 | D:3 | HP: 1/24 [worm (5)] 1026 | D:3 | Mangled by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, serial_glass, glass_columns_c, glass_columns_a, kennysheep_doodads, minmay_hexomino_p4 D:2: layout_loops_cross D:3: minmay_wonky_spiral, layout_basic, lemuel_crystal_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.1 Spellcasting | 5 | 5.0 Fighting | | 0.1 Short Blades | | 0.8 Dodging | | 1.9 Stealth | | 1.7 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 106 Punch || 2 Cast: Magic Dart || 39 Use: Scroll || 5 Armor: Robe || 37 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1023 | 1023 | 0 | 0 | 0 | 3 | 341.0 | Dungeon | 1023 | 1023 | 0 | 0 | 0 | 3 | 341.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 533 daAuts D:2: 326 daAuts D:3: 163 daAuts