Dungeon Crawl Stone Soup version 0.29-a0-1016-g236c7fd91e (webtiles) character file. Game seed: 6166377664614444492 10 Insertrandomname the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Aug 9, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (503 turns). Insertrandomname the Conjurer (Draconian Conjurer) Turns: 503, Time: 00:01:20 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 10% Magic: 1/5 EV: 12 Int: 18 God: Gold: 25 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} d - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} Potions a - a potion of magic c - 2 potions of cancellation {unknown} Skills: + Level 2.0 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You tail-slap the hobgoblin, but do no damage. The hobgoblin is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The hobgoblin hits you but does no damage. The rat barely misses you. The endoplasm freezes you. You are frozen. You die... ##>....#.......##.### ###.###.###...##.##. #.#..........#.... ###.#............### #...#..........#†# # #............#.### ####.##................. ......r............#.### ......J@....#......#.# ......g.##.#####.##..# ........# .# ## .## ####.#### #.# . ... #.# # ### #.# #. #.# # #.# #.##. #.# #.#.#.# You could see an endoplasm, a hobgoblin and a rat. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Insertrandomname the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 491 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 503 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_rooms, ebering_ecumenical_altar_abandoned, minmay_pentomino_p2 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.8 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 20 Tailslap || 8 Cast: Magic Dart || 11 Armor: Skin || 9 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 503 | 470 | 33 | 316 | 97 | 1 | 503.0 | Dungeon | 503 | 470 | 33 | 316 | 97 | 1 | 503.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 503 daAuts