Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15122906654604500590 0 Insertrandomname the Ducker (level 1, -2/13 HPs) Began as a Merfolk Air Elementalist on Apr 3, 2023. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (90 turns). Insertrandomname the Ducker (MfAE) Turns: 90, Time: 00:00:35 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Jewellery d - a ring of fire Potions b - a potion of magic Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 2.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 5% 3-4/arc 19% 2 Swiftness Air 8% N/A 26% 3 Airstrike Air 4% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Shock (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The zap hits the goblin. The goblin is heavily wounded. The goblin shouts! The zap hits the goblin. The goblin is severely wounded. Casting: Shock (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 55% to hit) The zap misses the goblin. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. Your magical contamination has completely faded away. You hit the goblin but do no damage. The goblin is severely wounded. A giant cockroach comes into view. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... .. # #.# ##### .# ##..###@..##.## ......g.#.#...## .##B.####......# #.#.#†..#...## ###(##......# #.....#.##..... ....##)###.##.#### # #.#.#..#.# ####..##.#.# You could see a giant cockroach (wandering) and a goblin. Vanquished Creatures A ball python (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Insertrandomname the Merfolk Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D:1 | You fall into a shaft and drop 1 floor! 90 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring D:2: layout_loops_corners, minmay_octomino_j4 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Shock || 2 Stab: Sleeping || 1 Dodge: Dodged || 2