Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 7002136717267095544 8 Ironcache the Magician (level 2, -1/22 HPs) Began as a Djinni Hedge Wizard on Jan 1, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:05 (75 turns). Ironcache the Magician (Djinni Hedge Wizard) Turns: 75, Time: 00:03:06 Health: -1/22 AC: 2 Str: 9 XL: 2 Next: 15% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of magic mapping {unknown} Skills: * Level 0.7 Fighting + Level 2.3 Dodging + Level 1.7 Stealth * Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc N/A N/A 11% 2 c - Call Imp Summ 9% N/A 11% 2 d - Slow Hex 9% N/A 11% 2 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your white imp closely misses the jackal. The jackal barely misses your white imp. Your white imp barely misses the jackal. The jackal bites your white imp but does no damage. Your white imp barely misses the jackal. The jackal bites your white imp but does no damage. The jackal bites your white imp but does no damage. Your white imp barely misses the jackal. The jackal bites your white imp but does no damage. Your white imp gestures at the jackal. The puff of frost misses the jackal. The jackal barely misses your white imp. The jackal closely misses your white imp. Your white imp gestures at the jackal. The puff of frost hits the jackal! The jackal dies! Your white imp disappears in a puff of smoke! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal completely misses you. Casting: Blink (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ### ## ###### .(## ##. #5..)# ##.##.#.#### ##@##†..$h.# #..#.#....####h.# .....h# #.#..##.##..##.#.# ......# #.#.###.####.#.#.........# ).##.###.##.##.#####.....# #####...####..## .....# ##### #### #.##.# You could see a jackal (ally target) and a friendly shadow imp (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ironcache the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 57 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/0 75 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, serial_shops, shop, minmay_misc_feat_iff Action || total -------------------------++------- Cast: Magic Dart || 12 Call Imp || 2 Blink || 1 Armor: Robe || 1 Dodge: Dodged || 3