Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 7326143809862294500 483344 Ironcache the Ninja (level 23, -6/111 HPs) Began as a Spriggan Enchanter on Jan 6, 2022. Was the Champion of Wu Jian. Mangled by a spark wasp (14 damage) ... on level 4 of the Depths on Jan 8, 2022. The game lasted 15:46:01 (105800 turns). Ironcache the Ninja (Spriggan Enchanter) Turns: 105800, Time: 15:46:02 Health: -6/111 AC: 13 Str: 13 XL: 23 Next: 74% Magic: 37/47 EV: 35 Int: 26 God: Wu Jian [******] Gold: 4721 SH: 11 Dex: 18 Spells: 24/61 levels left rFire + + + SeeInvis + a - +7 quick blade (drain) rCold + . . Faith . m - +3 buckler {rPois} rNeg . . . Spirit . N - quicksilver dragon scales rPois + Reflect . Y - +2 hat {Int+3} rElec . Harm . E - scarf {rC+ rF+} rCorr + Rampage . (gloves unavailable) Will +++++ (boots unavailable) Stlth +++++++++. z - amulet of regeneration HPRegen 1.28/turn B - ring "Ikhoa" {rPois rCorr Str+6 Slay+2} MPRegen 0.30/turn Z - ring of Juaqud {rF++ rCorr EV+4} @: studying Invocations, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, clever 1 }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Wall Jump, Serpent's Lash, Heavenly Storm You were on level 4 of the Depths. You worshipped Wu Jian. Wu Jian was exalted by your worship. You visited 9 branches of the dungeon, and saw 43 of its levels. You also visited: Bailey and Desolation. You collected 7853 gold pieces. You spent 3132 gold pieces at shops. Inventory: Hand Weapons a - a +7 quick blade of draining (weapon) Missiles G - a throwing net Armour m - a +3 buckler of poison resistance (worn) u - +0 ice dragon scales E - a scarf of resistance (worn) F - a +2 cloak of preservation N - quicksilver dragon scales (worn) R - +0 steam dragon scales Y - a +2 hat of intelligence (worn) Magical Staves b - a staff of earth Jewellery o - a ring of protection from fire s - a ring of fire t - the ring "Devot" {Fly rPois rC+ Dex-5} (You found it on level 1 of the Depths) [ring of protection from cold] Dex: It affects your dexterity (-5). rC: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. w - the amulet of Kuomacs {Acrobat Str+3} (You acquired it on level 4 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+3). x - a +6 ring of intelligence z - an amulet of regeneration (around neck) B - the ring "Ikhoa" (left hand) {rPois rCorr Str+6 Slay+2} (You found it on level 13 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. C - a +4 ring of evasion H - an amulet of faith I - the ring of Gluttony {rC++ Int-4 Dex+4 Slay+4} (You took it off a ragged hierophant in the Desolation of Salt) [ring of slaying] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It greatly protects you from cold. J - a ring of ice K - a +4 ring of protection L - a ring of flight Q - the ring of Equilibrium {+Blink rElec rPois Int+6 Slay+2} (You bought it in a shop on level 3 of the Elven Halls) [ring of intelligence] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. U - a ring of positive energy Z - the ring of Juaqud (right hand) {rF++ rCorr EV+4} (You found it in the Desolation of Salt) [ring of evasion] EV: It affects your evasion (+4). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Wands y - a wand of digging (13) Scrolls d - 9 scrolls of amnesia e - 6 scrolls of holy word h - 3 scrolls of fog k - 7 scrolls of summoning n - 15 scrolls of teleportation A - a scroll of silence O - a scroll of brand weapon P - 16 scrolls of identify V - 2 scrolls of blinking W - 5 scrolls of magic mapping X - 4 scrolls of fear Potions c - 3 potions of might f - 16 potions of curing g - 8 potions of brilliance i - 5 potions of resistance j - 5 potions of ambrosia l - 6 potions of cancellation p - 5 potions of haste q - 7 potions of berserk rage r - 3 potions of magic v - 6 potions of flight D - 5 potions of heal wounds T - 2 potions of invisibility Miscellaneous M - a condenser vane Skills: - Level 8.0 Fighting - Level 15.0 Short Blades - Level 7.0 Armour + Level 22.5 Dodging O Level 27 Stealth - Level 8.0 Shields + Level 19.6 Spellcasting * Level 8.3 Conjurations - Level 12.0 Hexes - Level 3.0 Necromancy - Level 3.0 Translocations - Level 5.0 Transmutations + Level 14.8 Earth Magic You had 24 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 81% N/A 1% 1 b - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 c - Confusing Touch Hex 73% N/A 1% 3 d - Fulminant Prism Conj/Hex 34% 3d16 1% 4 e - Stone Arrow Conj/Erth 100% 3d13 1% 3 f - Petrify Tmut/Erth 67% N/A 1% 4 g - Lee's Rapid Deconstr Erth 40% 3d21* 1% 5 h - Tukima's Dance Hex 73% N/A 1% 3 i - Passwall Tmut/Erth 55% N/A 1% 2 j - Sublimation of Blood Necr 20% N/A 1% 2 k - Iron Shot Conj/Erth 36% 9d7 4% 6 l - Blink Tloc N/A N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 100% 2d20 0% 1 Animate Skeleton Necr 82% N/A 1% 1 Apportation Tloc 82% N/A 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Searing Ray Conj 100% 3d7 1% 2 Wereblood Tmut 51% N/A 1% 2 Conjure Flame Conj/Fire 47% 6-21 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Inner Flame Hex/Fire 54% N/A 1% 3 Summon Guardian Golem Hex/Summ 54% N/A 1% 3 Animate Armour Summ/Erth 100% N/A 1% 4 Cause Fear Hex 36% N/A 1% 4 Corpse Rot Necr/Air N/A N/A 2% 2 Borgnjor's Vile Clutch Necr/Erth 32% N/A 2% 5 Yara's Violent Unravell Hex/Tmut 31% 3d13 2% 5 Summon Small Mammal Summ 100% N/A 3% 1 Mephitic Cloud Conj/Pois/Air 40% N/A 3% 3 Iskenderun's Mystic Bla Conj/Tloc 53% 2d11 3% 4 Bolt of Magma Conj/Fire/Erth 30% 4d14 3% 5 Iskenderun's Battlesphe Conj 62% 2d11 3% 5 Poisonous Vapours Pois/Air 50% N/A 4% 2 Ignite Poison Fire/Tmut/Pois 34% N/A 4% 3 Sticky Flame Conj/Fire 47% 2d6 6% 4 Irradiate Conj/Tmut 28% 3d23 6% 5 Summon Mana Viper Hex/Summ 54% N/A 8% 5 Statue Form Tmut/Erth 44% N/A 9% 6 Call Canine Familiar Summ 25% N/A 10% 3 Animate Dead Necr 20% N/A 10% 4 Passage of Golubria Tloc N/A N/A 10% 4 Blade Hands Tmut 25% N/A 12% 5 Fireball Conj/Fire 23% 3d11 16% 5 Manifold Assault Tloc 41% N/A 26% 5 Freezing Cloud Conj/Ice/Air 20% 6-21 28% 5 Olgreb's Toxic Radiance Pois 25% N/A 32% 4 Summon Ice Beast Ice/Summ 25% N/A 32% 4 Summon Forest Summ/Tloc 16% N/A 43% 5 Starburst Conj/Fire 23% 6d8 65% 6 Death Channel Necr 20% N/A 82% 6 Eringya's Noxious Bog Tmut/Pois 19% N/A 87% 6 Lehudib's Crystal Spear Conj/Erth 36% 10d9 88% 8 Dragon Form Tmut 25% N/A 98% 7 Shadow Creatures Summ N/A N/A 99% 6 Spellforged Servitor Conj/Summ 23% N/A 99% 7 Malign Gateway Summ/Tloc 16% N/A 100% 7 Monstrous Menagerie Summ 12% N/A 100% 7 Storm Form Tmut/Air 19% N/A 100% 7 Summon Hydra Summ 12% N/A 100% 7 Borgnjor's Revivificati Necr 20% N/A 100% 8 Ignition Fire 12% 3d6 100% 8 Necromutation Tmut/Necr 23% N/A 100% 8 Death's Door Necr 20% N/A 100% 9 Shatter Erth 40% 3d31* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:8 Shoals (4/4) Lair:3 Snake (4/4) Lair:4 Slime (0/5) Lair:6 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (4/5) D:13 Crypt (0/3) Vaults:2 Depths (4/5) D:15 Bailey (visited) Desolation (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:10 * Orc:1 *! Orc:2 !**: Elf:2 ( Elf:3 * Shoals:3 [?*? Shoals:4 [ Snake:1 :=: Snake:2 ? Snake:4 [[([!: Vaults:1 *( Vaults:4 ( Depths:1 [ Depths:4 =? Portals: Hell: Depths:1 Depths:2 Depths:3 Abyss: Depths:3 Depths:4 Pandemonium: Depths:3 Ziggurat: Depths:1 Annotations: Shoals:3 3 runed translucent doors, belegose's ghost, adept DrAK Snake:1 Iwkobro's ghost, journeyman DsGl; Xamokoh's ghost, adept VSFi Vaults:1 Saint Roka Vaults:3 Mennas Vaults:4 Jory Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Your mind is acute. (Int +2) Message History Press: ? - help, Shift-Dir - straight line, f/p - merfolk impaler Aim: a merfolk impaler, wielding a +0 vorpal trident and wearing a +0 robe (55% to hit) The stone arrow hits the merfolk impaler!! The merfolk impaler is moderately wounded. The spark wasp buzzes angrily. The spark wasp bursts into living lightning! The living lightning misses you. The spark wasp blinks! x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spark wasp, p - merfolk impaler Aim: a spark wasp (chance to affect: 55%) The spark wasp resists with some effort. You block the spark wasp's attack. The floating eye seems to glare at you. The spark wasp completely misses you. You block the merfolk impaler's attack. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spark wasp Aim: a spark wasp (chance to affect: 55%) The spark wasp looks drowsy... The floating eye gazes piercingly through you! You suddenly lose the ability to move! The merfolk impaler hits you from afar with a +0 vorpal trident! The merfolk impaler hits you from afar with a +0 vorpal trident. The floating eye's stare focuses on you. The merfolk impaler hits you from afar with a +0 vorpal trident! The spark wasp buzzes angrily. The merfolk impaler hits you but does no damage. The spark wasp stings you!! The spark wasp shocks you! * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you but does no damage. You can move again. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The spark wasp stings you!! * * * LOW HITPOINT WARNING * * * The spark wasp shocks you! 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