Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 14384035528656817309 2 Ironcache the Trooper (level 1, 18/18 HPs) Began as a Formicid Berserker on Oct 4, 2023. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (63 turns). Ironcache the Trooper (Formicid Berserker) Turns: 63, Time: 00:01:06 Health: 18/18 AC: 2 Str: 21 XL: 1 Next: 33% Magic: 1/1 EV: 12 Int: 6 God: Trog [*.....] Gold: 9 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . b - +2 war axe (freeze) rCold . . . (no shield) rNeg . . . c - +0 animal skin rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion b - a +2 war axe of freezing (weapon) Armour c - a +0 animal skin (worn) Skills: + Level 3.3 Fighting + Level 3.0 Long Blades + Level 2.2 Armour + Level 1.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Ironcache the Formicid Berserker. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Trog says: Kill them all! Press ? for a list of commands and other information. Found 8 stones. Found a staircase leading out of the dungeon. You now have 9 gold pieces. You sense a monster nearby. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! You see here a +2 war axe of freezing. c - a +2 war axe of freezing Your +2 war axe of freezing glows with a cold blue light! c - a +2 war axe of freezing (weapon) Your +2 war axe of freezing stops glowing. a - a +0 falchion (weapon) You are now empty-handed. a - a +0 falchion (weapon) You hit the kobold. You kill the kobold! Trog accepts your kill. Things that are here: a +0 whip; a kobold corpse Adjust to which letter? (? for menu, Esc to quit) b - a +2 war axe of freezing; c - a +0 animal skin (worn) Your +2 war axe of freezing glows with a cold blue light! b - a +2 war axe of freezing (weapon) A hobgoblin comes into view. A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin barely misses you. You slash the hobgoblin! You freeze the hobgoblin. You kill the hobgoblin! Trog accepts your kill. You see here a hobgoblin corpse. Found a robe. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..[ ######## ..# .......# #.# .......# #.# .####..# #.# .......# . ####.####### ....#..# #..#..........# ....#..####.#...@......# ....#..##..............# ....#..##..............# ....#..................# (...#..##..............# #####).##..............# .......##......†.......# .......##....##........# ##.######....##........# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ironcache the Formicid Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 63 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms Action || total ---------------------------++------- Melee: War axe || 2 Falchion || 1 Dodge: Dodged || 1