Dungeon Crawl Stone Soup version 0.30-a0-718-geaa24f58ff (webtiles) character file. Game seed: 729514953442649825 3 Irreverend the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Jan 25, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (51 turns). Irreverend the Magician (Djinni Fire Elementalist) Turns: 51, Time: 00:00:24 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 18% 2d5 11% 2 c - Kindle Blastsparks Fire/Tloc/Air 18% 2d11 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A jackal comes into view. The jackal bites you. The foxfire hits the endoplasm. The endoplasm is moderately wounded. The foxfire hits the endoplasm. You kill the endoplasm! The jackal bites you but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. The jackal attacks as you move away! The jackal bites you but does no damage. The foxfire hits the jackal. The jackal is moderately wounded. The foxfire hits the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. x2 You reach down and open the large door. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is a large open door here. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. You die... ############ #........#.# #...##...'.######. #.......†'........ #........#..#####.# #<.......#........# #.......h#..#†....# #......@h'.........# #...##..h'..........# #.......h#........... ###########....$..... .........># ...........# ......... ....... You could see 4 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 creatures vanquished. Vanquished Creatures (others) 8 foxfires (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irreverend the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Irreverend set off with the following spells memorised: | Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 51 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, serial_shops, nicolae_shop_crystal, minmay_gold_behind_fungi, kennysheep_nondescript, solitary_fountain Action || total ---------------------------++------- Cast: Foxfire || 4 Armour: Robe || 7 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 30 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 30 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts