Dungeon Crawl Stone Soup version 0.30.0-3-ga4e48a9924 (webtiles) character file. Game seed: 12047296968495646513 28 Irreverend the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on May 7, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:02:50 (1340 turns). Irreverend the Conjurer (Deep Elf Conjurer) Turns: 1340, Time: 00:02:50 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 0% Magic: 4/9 EV: 12 Int: 24 God: Gold: 77 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of fog {unknown} d - a scroll of fear {unknown} e - a scroll of magic mapping {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of noise {unknown} Potions b - a potion of magic Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Passage of Golubria Tloc 4% N/A 71% 4 Silence Hex/Air 2% N/A 96% 5 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Found 7 stones. There is a stone staircase leading up here. You see here 7 stones. You open the door. An endoplasm comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 98% to hit) The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 This spell is extremely dangerous to cast! Memorise Dazzling Flash, consuming 3 spell levels and leaving 2? Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ... .... ..... #############...... #.......@...'...... #.###########...... #.# ..... #.# .... #(# ... #.# ## #.# #<# ### There were no monsters in sight! Vanquished Creatures 4 ball pythons (D:1) 2 endoplasms 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 5 kobolds (D:1) A quokka (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irreverend the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 313 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 316 | D:1 | Learned a level 2 spell: Searing Ray 1340 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1340 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, minmay_nonomino_d4 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 6 Armour: Robe || 6 Dodge: Dodged || 8