Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 15023222550938330748 66 Irreverend the Grave Robber (level 3, 0/24 HPs) Began as a Demonspawn Necromancer on May 25, 2023. Killed from afar by Sigmund (2 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:04:19 (1513 turns). Irreverend the Grave Robber (DsNe) Turns: 1513, Time: 00:04:20 Health: 0/24 AC: 8 Str: 8 XL: 3 Next: 96% Magic: 1/6 EV: 12 Int: 18 God: Gold: 69 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . j - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sanguine armoured A: ignite blood 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of vulnerability {unknown} e - a scroll of brand weapon {unknown} f - a scroll of teleportation {unknown} i - a scroll of fog {unknown} k - 2 scrolls of identify {unknown} Potions b - 2 potions of lignification {unknown} c - a potion of attraction {unknown} g - a potion of curing {unknown} h - a potion of brilliance {unknown} Skills: + Level 2.4 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 5.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 84% 1d8 1% 1 b - Vampiric Draining Necr 21% 2d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 21% N/A 19% 4 Agony Necr 21% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. When seriously injured, your blood forms armour. (AC +6) Message History You hit Sigmund. Sigmund is almost dead. Sigmund screams, "Die, monster!" Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. Something hits you. You closely miss something. Something completely misses you. You barely miss something. You closely miss something. Something hits you. Casting: Vampiric Draining (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Vampiric Draining (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Your blood congeals into armour. You closely miss something. Something hits you. You closely miss something. You miss something. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Vampiric Draining (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... #..(######## .# #..........# #.#.######.# #.#.# #.# #.#.# #.# #.#.# #.# #.# #.# #.# #.# #.# #@# #.# #{....... #..$.......##..... ##.......... .... #.........# ### ##......... ###...##.# #...##.# #### There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 3 bats A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 27 creatures vanquished. Vanquished Creatures (others) A dart slug (D:1) 1 creature vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irreverend the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 248 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 248 | D:1 | Reached XP level 2. HP: 3/19 MP: 5/5 1063 | D:1 | Reached skill level 5 in Necromancy 1065 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 1065 | D:1 | Reached XP level 3. HP: 15/24 MP: 2/6 1125 | D:1 | Learned a level 3 spell: Vampiric Draining 1258 | D:2 | Noticed Terence 1269 | D:2 | Killed Terence 1369 | D:2 | Noticed Sigmund 1512 | D:2 | HP: 1/24 [something (3)] 1513 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, fountainhead, minmay_misc_feat_secret_circle D:2: layout_loops_ring, chequers_serial_rivers_room_b, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Necromancy | 5 | 5.3 Stealth | | 1.7 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 25 Cast: Necrotise || 46 Vampiric Draining || 2 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 30