Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 10479748540852407848 2179 Irreverend the Thaumaturge (level 9, -3/45 HPs) Began as a Deep Elf Conjurer on May 29, 2023. Was an Initiate of Vehumet. Slain by a slime creature (19 damage) ... on level 7 of the Dungeon. The game lasted 00:16:56 (8763 turns). Irreverend the Thaumaturge (Deep Elf Conjurer) Turns: 8763, Time: 00:16:57 Health: -3/45 AC: 8 Str: 4 XL: 9 Next: 11% Magic: 17/24 EV: 15 Int: 34 God: Vehumet [......] Gold: 279 SH: 0 Dex: 13 Spells: 15/26 levels left rFire . . . c - +0 dagger (pain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . y - +0 cloak rCorr . m - +4 pair of gloves "Supammec" {Harm Will- Regen+ SInv} SInv + (no boots) Will ..... (no amulet) Stlth ++ w - +6 ring of intelligence HPRegen 1.07/turn (no ring) MPRegen 0.19/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 279 gold pieces. Inventory: Hand Weapons c - a +0 dagger of pain (weapon) Armour a - a +0 robe (worn) m - the +4 pair of gloves "Supammec" (worn) {Harm Will- Regen+ SInv} (You found it on level 3 of the Dungeon) SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Will: It decreases your willpower. y - a +0 cloak (worn) Jewellery k - a ring of fire w - a +6 ring of intelligence (left hand) Wands u - a wand of iceblast (6) F - a wand of flame (27) Scrolls g - a scroll of enchant armour {unknown} h - a scroll of magic mapping {unknown} i - 2 scrolls of blinking {unknown} j - 2 scrolls of vulnerability n - a scroll of acquirement {unknown} o - 2 scrolls of enchant weapon {unknown} q - a scroll of fog r - a scroll of amnesia {unknown} t - 5 scrolls of teleportation x - a scroll of silence {unknown} z - 2 scrolls of immolation {unknown} A - 2 scrolls of noise {unknown} E - 2 scrolls of identify Potions b - a potion of magic d - 2 potions of degeneration {unknown} e - a potion of curing f - 3 potions of mutation l - a potion of resistance p - 2 potions of invisibility {unknown} s - a potion of attraction {unknown} v - 3 potions of might B - a potion of berserk rage {unknown} C - a potion of cancellation {unknown} D - a potion of haste {unknown} G - a potion of heal wounds {unknown} Skills: + Level 8.2 Dodging - Level 2.4 Stealth + Level 9.1 Spellcasting + Level 8.5 Conjurations - Level 5.0 Hexes You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 28% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 100% N/A 1% 3 Blink Tloc 30% N/A 4% 2 Manifold Assault Tloc 15% N/A 28% 4 Storm Form Tmut/Air 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin Message History You feel a bit more experienced. You start resting. Magic restored. Things that are here: +0 steam dragon scales; a steam dragon corpse Found a quarterstaff. A slime creature comes into view. Found 2 poisoned darts. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature (wandering, hasn't noticed you, 96% to hit) The searing ray hits the slime creature! The slime creature is lightly wounded. The slime creature quivers. (Press . to maintain the ray.) The searing ray hits the slime creature! The slime creature is heavily wounded. The slime creature hits you. The searing ray hits the slime creature! The slime creature is heavily wounded. The slime creature hits you! The searing ray hits the slime creature! The slime creature is severely wounded. You finish channelling your searing ray. The slime creature completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (severely wounded, 96% to hit) The searing ray hits the slime creature. The slime creature is almost dead. (Press . to maintain the ray.) The slime creature hits you. The searing ray hits the slime creature. The slime creature is almost dead. The slime creature hits you! You die... #..... #..... ######## #.$D.. ###..@...########### #..h..#####....#J##....[......### #..*>.......## #.8####....)...... #.....§...# '..' ########.... #.....§§§# 8#..#8 ######### #§# ######## #.....# # ####.# ) ( #.....# #....# # ## #.....# # #.#### #.....# # You could see a slime creature. Vanquished Creatures Maggie (D:7) Prince Ribbit (D:7) A steam dragon (D:7) A black bear (D:6) An ogre (D:7) A phantom (D:7) A kobold brigand (Sewer) 4 scorpions A gnoll sergeant (D:5) 3 wights (D:6) 3 howler monkeys 5 hounds 2 jellies An orc priest (D:4) 3 gnoll boudas An iguana (D:5) An orc wizard (D:4) 7 adders 13 gnolls 4 river rats (Sewer) A white imp (D:7) 2 worms A dart slug (D:1) 6 orcs 6 ball pythons 4 endoplasms 6 giant cockroaches 6 goblins 6 hobgoblins 3 jackals 3 quokkas 7 bats 5 frilled lizards 10 kobolds 9 rats 130 creatures vanquished. Vanquished Creatures (others) 12 fulminant prisms 12 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irreverend the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 444 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 475 | D:1 | Learned a level 2 spell: Searing Ray 1149 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1905 | D:3 | Reached skill level 4 in Spellcasting 1943 | D:3 | Reached skill level 5 in Conjurations 2036 | D:3 | Identified the +4 pair of gloves "Supammec" {Harm Will- | Regen+ SInv} 2151 | D:3 | Found a glowing drain. 2186 | Sewer | Entered a sewer 2220 | Sewer | Reached XP level 4. HP: 24/24 MP: 7/12 2681 | Sewer | Noticed a kobold brigand 2685 | Sewer | Killed a kobold brigand 2686 | Sewer | Reached skill level 5 in Spellcasting 2686 | Sewer | Reached XP level 5. HP: 28/28 MP: 7/14 3300 | D:3 | Learned a level 4 spell: Fulminant Prism 3305 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4000 | D:4 | Reached skill level 1 in Hexes 4047 | D:4 | Found an iron altar of Okawaru. 4055 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/16 4155 | D:4 | Reached skill level 5 in Dodging 4832 | D:5 | Entered Level 5 of the Dungeon 4875 | D:5 | Found an opulent altar of Gozag. 5038 | D:5 | Reached skill level 6 in Spellcasting 5038 | D:5 | Reached XP level 7. HP: 16/36 MP: 3/18 6298 | D:5 | Found an ornate altar of the Wu Jian Council. 6996 | D:6 | Reached skill level 7 in Spellcasting 7092 | D:6 | Reached XP level 8. HP: 36/41 MP: 14/20 7193 | D:6 | Reached skill level 5 in Hexes 8012 | D:7 | Found a snail-covered altar of Cheibriados. 8046 | D:7 | Noticed Prince Ribbit 8056 | D:7 | Killed Prince Ribbit 8057 | D:7 | Reached skill level 8 in Spellcasting 8191 | D:7 | Found a staircase to the Ecumenical Temple. 8205 | Temple | Entered the Ecumenical Temple 8311 | Temple | Became a worshipper of Vehumet 8406 | D:7 | Found a broken altar of Ashenzari. 8406 | D:7 | Found a stormy altar of Qazlal. 8616 | D:7 | Found a basalt altar of Yredelemnul. 8630 | D:7 | Noticed Maggie 8639 | D:7 | Killed Maggie 8640 | D:7 | Reached XP level 9. HP: 32/45 MP: 13/23 8646 | D:7 | Reached skill level 9 in Spellcasting 8763 | D:7 | Slain by a slime creature Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring D:2: layout_basic D:3: layout_basic, portal_sewer_entry_f D:4: layout_basic, okawaru_trees_2, nicolae_ossuary_entry_plus, hangedman_decor_lopped D:5: layout_basic, nzn_wu_jian_council_hall, grunt_gozag_statues D:6: layout_basic D:7: minmay_chambers_of_sixes, layout_basic, mainiacjoe_overflow_brackets, mainiacjoe_overflow_concentric_impassable, gammafunk_temple_overflow_elements, minmay_temple_entry_statues_pillars, dk_noncrumbling_3, uniq_prince_ribbit1, uniq_maggie Temple: nicolae_temple_figure_zero Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 4 5 6 8 | 8.2 Spellcasting | 4 5 6 7 8 9 | 9.1 Conjurations | 5 6 7 8 | 8.5 Hexes | 1 3 4 5 | 5.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 5 | 11 | || 16 Cast: Magic Dart | 34 | 23 | 22 || 79 Searing Ray | 24 | 36 | 28 || 88 Fulminant Prism | | | 12 || 12 Use: Scroll | | | 7 || 7 Armour: Robe | 5 | 2 | 1 || 8 Dodge: Dodged | 9 | 21 | 11 || 41