Dungeon Crawl Stone Soup version 0.30-a0-696-g2367cd04db (webtiles) character file. Isaiah207 the Conjurer (Demigod Conjurer) Turns: 220, Time: 00:04:47 Health: 14/14 AC: 5 Str: 8 XL: 1 Next: 53% Magic: 2/5 EV: 10 Int: 20 God: Gold: 30 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 30 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) h - a +0 whip Armour a - a +0 robe c - a +0 ring mail (worn) e - a +0 robe Scrolls d - a scroll labelled YGYRAT DIEMOA f - a scroll labelled FELIAN CEWIOL i - a scroll labelled JEENEE COABRUSHRI j - a scroll labelled GOUT JAMAA Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.8 Spellcasting + Level 3.9 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 10% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 16% 2 Dazzling Flash Conj/Hex 18% N/A 56% 3 Fulminant Prism Conj/Hex 4% 3d5 92% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is lightly wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! i - a scroll labelled JEENEE COABRUSHRI g - a +0 dagger (weapon) You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! An endoplasm comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the endoplasm but does no damage. The magic dart hits the endoplasm. You kill the endoplasm! Found a stone staircase leading down. Your magical contamination has completely faded away. Found a scroll labelled GOUT JAMAA. Found 7 stones. j - a scroll labelled GOUT JAMAA ######## #...@..# #......##### ## #..>........ ..... #.....(##### ....# ###..### ####....# #..†.####....... #.............# #......##...#.### #...........#.... There are no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isaiah207 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 Illustrated notes Action || total -------------------------++------- Cast: Magic Dart || 12 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 74 | 145 | 0 | 19 | 1 | 219.0 | Dungeon | 219 | 74 | 145 | 0 | 19 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 219 daAuts