Dungeon Crawl Stone Soup version 0.33-a0-1060-g22bb8dc075 (webtiles) character file. Game seed: 2188303144752291390 49 J2tuff the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Mar 7, 2025. Slain by a ribbon worm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:16:48 (1377 turns). J2tuff the Magician (Djinni Conjurer) Turns: 1377, Time: 00:16:49 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 2% Gold: 78 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) Scrolls e - 2 scrolls of identify (quivered) Potions c - a potion of berserk rage d - a potion of curing Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 e - Shock Conj/Air 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Ijyb zaps a wand. The puff of flame hits you. You resist. There is a web here. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +1 leather armour of fire resistance (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc barely misses you. Ijyb zaps a wand. The puff of flame misses you. The web tears apart. The orc hits you with a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of flame (75% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc misses you. The ribbon worm closely misses you. Ijyb stops to study her wand. Ijyb closely misses you. You stop channelling your searing ray. The ribbon worm attacks as it pursues you! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of flame (100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The ribbon worm bites you. You die... # #....####.#.# #.# #.. # #.#.## #.#.# #.# #.. # #.#.# #.#.######.## #.. # #.#.# #.#.........# ##. # ####.#.### #.#<.#####..# #. # #........########## #..# #. # #.##.#..##........###..#####. #####.##.#.##..........##........ ..........##...o@##.....##.#####. #####....##....gw##......### #. #.#.##.......##.......# #. #...#........##........# #. ....#...)...####.......# #. ##.###......#♣ ♣#......# .. #.# #..##### #####..# ## #.. #..# ### #......# You could see Ijyb, a ribbon worm (catching breath) and an orc. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 orcs (D:3) 3 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:2) 2 hobgoblins A quokka (D:2) A ball python (D:2) 4 bats 2 frilled lizards 3 kobolds A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | J2tuff the Djinni Conjurer began the quest for the Orb. 0 | D:1 | J2tuff set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 153 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 920 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 920 | D:1 | Learned a level 1 spell: Shock 1358 | D:3 | Noticed Ijyb 1370 | D:3 | Reached XP level 4. HP: 20/31 MP: 0/0 1377 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_loops_ring, minmay_heptomino_l4 D:2: layout_basic, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_side_room, infiniplex_forest_corner_1, infiniplex_forest_straight_2, infiniplex_forest_clump_double D:3: layout_loops_ring, makhleb_altar_promises_db, kennysheep_cross_room, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 27 | 2 || 29 Searing Ray | 11 | 1 || 12 Shock | 11 | 1 || 12 Use: Scroll | 7 | || 7 Potion | 1 | || 1 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 12 | 7 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1376 | 216 | 1160 | 0 | 0 | 3 | 458.7 | Dungeon | 1376 | 216 | 1160 | 0 | 0 | 3 | 458.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 879 daAuts D:1: 368 daAuts D:3: 128 daAuts