Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 18082417148616352435 0 J2tuff the Apothecary (level 1, 0/15 HPs) Began as a Djinni Necromancer on Mar 11, 2025. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (24 turns). J2tuff the Apothecary (Djinni Necromancer) Turns: 24, Time: 00:00:42 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal completely misses you. Your soul wisp touches the quokka. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 The jackal barely misses you. The quokka barely misses you. The jackal closely misses your soul wisp. The jackal barely misses you. The jackal closely misses you. The jackal bites you. Your soul wisp misses the quokka. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses your soul wisp. The quokka barely misses you. The jackal bites you but does no damage. x2 The jackal closely misses you. The jackal bites your soul wisp. The quokka closely misses you. Your soul wisp closely misses the quokka. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites your soul wisp. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp completely misses the quokka. You completely miss the quokka. The quokka is moderately wounded. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites your soul wisp. The quokka barely misses you. The jackal closely misses you. The jackal barely misses you. x2 The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the quokka. The jackal bites your soul wisp. Your soul wisp returns to where it belongs. The jackal is no longer weakened. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You die... .....##.##....ß.#### ......[.#.......≈§≈# #.........§≈≈§# ##..ß..ß<.≈§≈># ##.......≈≈≈≈# ##.h.....≈≈§# ##....ß.#### ##rhh..# #.h@#### #..K....... #............ #.#.......... #.#.......... # #.......... #.......... #.......... You could see a quokka, 4 jackals and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | J2tuff the Djinni Necromancer began the quest for the Orb. 0 | D:1 | J2tuff set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 24 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, serial_shops, shop, serial_bayou_crossing Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Soul Splinter || 3 Armour: Robe || 15 Dodge: Dodged || 27