Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 3063186059661642745 109 J2tuff the Magician (level 5, 0/35 HPs) Began as a Djinni Forgewright on Mar 14, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 3 of the Dungeon. The game lasted 00:10:32 (2415 turns). J2tuff the Magician (Djinni Forgewright) Turns: 2415, Time: 00:10:33 Health: 0/35 AC: 2 Str: 9 XL: 5 Next: 13% Gold: 73 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 hammer rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no amulet) Will ..... h - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated, studying Ranged Weapons A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery h - a ring of resist corrosion (worn) l - the ring of Selaterr {EV+5 Int+3 Stlth+} (You found it on level 2 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Wands g - a wand of flame (13) Scrolls f - a scroll of poison {unknown} j - a scroll of fog {unknown} m - a scroll of teleportation {unknown} o - a scroll of blinking {unknown} Potions c - a potion of mutation {unknown} d - a potion of might {unknown} e - a potion of ambrosia {unknown} i - a potion of magic {unknown} k - a potion of attraction {unknown} n - a potion of curing {unknown} Skills: - Level 0.1 Fighting - Level 2.3 Dodging - Level 1.6 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 1% 1 b - Construct Spike Laun Frge 42% 2d4 3% 2 c - Launch Clockwork Bee Frge 21% N/A 6% 3 d - Forge Blazeheart Gol Fire/Frge 21% N/A 21% 4 e - Forge Lightning Spir Air/Frge 21% 3d5 21% 4 f - Poisonous Vapours Alch/Air 84% 1d4 1% 1 g - Ensorcelled Hibernat Hex/Ice 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, grapneled, 76% to hit) The kinetic grapnel hits the hobgoblin. You kill the hobgoblin! Found 10 gold pieces. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Construct Spike Launcher. Nothing appears to happen. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Terence hits you but does no damage. Your blazeheart golem punches Terence! Terence attacks as he pursues you! Terence hits you with a +0 mace! Casting: Forge Blazeheart Golem (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 82% to hit) The kinetic grapnel hits Terence but does no damage. Terence is severely wounded. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit Terence but do no damage. Terence is severely wounded. You hear an angry hiss. Terence hits you with a +0 mace. x2 You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." ##...#> #..#.. ###....# ......# ... ...9. ... #..#.# .... #.# .# ..... #@# .# .....####@# .# ......g...# .# ........### .# ..........##.# ##### .......##....###.... .......)..#.###..######### ......#####............<.. .....# ####...########## ##########....### ##### You could see Terence and a goblin. Vanquished Creatures Jessica (D:2) A gnoll (D:1) 2 adders (D:2) 2 ball pythons (D:2) 4 endoplasms (D:1) 2 giant cockroaches 3 goblins 4 hobgoblins 6 jackals (D:1) 7 quokkas 3 bats 5 frilled lizards 5 kobolds (D:2) 3 rats 48 creatures vanquished. Vanquished Creatures (collateral kills) 3 kobolds (D:2) 3 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | J2tuff the Djinni Forgewright began the quest for the Orb. 0 | D:1 | J2tuff set off with the following spells memorised: Kinetic | Grapnel, Construct Spike Launcher, Launch Clockwork Bee, | Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 188 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 415 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 415 | D:1 | Learned a level 1 spell: Poisonous Vapours 1045 | D:2 | Reached XP level 4. HP: 19/31 MP: 0/0 1175 | D:2 | Noticed Jessica 1191 | D:2 | Killed Jessica 1473 | D:2 | Found a faded altar of an unknown god. 1654 | D:2 | Identified the ring of Selaterr {EV+5 Int+3 Stlth+} 1677 | D:2 | Reached XP level 5. HP: 33/35 MP: 0/0 1677 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2403 | D:3 | Noticed Terence 2415 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, minmay_misc_feat_five, minmay_3d_cube D:2: layout_loops_ring, hellmonk_ecumenical_altar_crossroads, ebering_dispersal_statue_hall, lexackson_kobold_supper, uniq_jessica D:3: layout_rooms, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Fighting | | 0.1 Dodging | | 2.3 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 20 | 8 || 28 Cast: Kinetic Grapnel | 51 | 38 || 89 Construct Spike L | 8 | 8 || 16 Forge Blazeheart | | 2 || 2 Launch Clockwork | | 2 || 2 Armour: Robe | 25 | 35 || 60 Dodge: Dodged | 43 | 13 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2424 | 2305 | 119 | 538 | 1399 | 3 | 808.0 | Dungeon | 2424 | 2305 | 119 | 538 | 1399 | 3 | 808.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1336 daAuts D:1: 1027 daAuts D:3: 60 daAuts