Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7747017846642819253 28 J2tuff the Magician (level 3, 0/25 HPs) Began as a Djinni Ice Elementalist on Mar 14, 2025. Frozen to death by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:48 (710 turns). J2tuff the Magician (Djinni Ice Elementalist) Turns: 710, Time: 00:03:49 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 27% Gold: 67 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of brand weapon {unknown} c - a scroll of teleportation {unknown} Potions d - a potion of degeneration {unknown} Skills: - Level 2.3 Dodging - Level 1.7 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 9% 3 c - Ozocubu's Armour Ice 16% N/A 9% 3 d - Summon Ice Beast Ice/Summ 16% N/A 9% 3 e - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You freeze the endoplasm! You kill the endoplasm! * * * LOW HITPOINT WARNING * * * There is an open door here. Things that are here: a +0 mace; a hobgoblin corpse Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 mace; a hobgoblin corpse Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is heavily wounded. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded) You freeze the endoplasm. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. The endoplasm freezes you. You are frozen. You die... .. .... ..... #.. #.....####.### ##............# ............###+###. #......#..##.......... ##.##.#................ ....#....##.#J#........ .#.....#....)@.†.....>. .......#......>##+###.. .......#.......# # ♣......#.<.....# ♣........####### ♣.....†### ...###. . #. .. You could see an endoplasm. Vanquished Creatures A ribbon worm (D:2) 6 ball pythons An endoplasm (D:2) 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins 2 quokkas 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | J2tuff the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | J2tuff set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 123 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 636 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 636 | D:2 | Learned a level 1 spell: Summon Small Mammal 710 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, chequers_avenue D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 42 Armour: Robe || 22 Dodge: Dodged || 16