Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 214994955479799789 0 J2tuff the Apothecary (level 1, 15/15 HPs) Began as a Barachi Wanderer on Apr 10, 2025. Got out of the dungeon alive. The game lasted 00:00:19 (7 turns). J2tuff the Apothecary (Barachi Wanderer) Turns: 7, Time: 00:00:20 Health: 15/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 helmet (worn) Potions b - a potion of berserk rage Skills: + Level 1.2 Fighting + Level 2.1 Dodging + Level 1.0 Stealth + Level 1.1 Spellcasting + Level 1.1 Conjurations + Level 4.3 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 6% 2d4 26% 2 Static Discharge Conj/Air 4% 3-4/arc 32% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Petrify Alch/Erth 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, J2tuff the Barachi Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of berserk rage, a +0 robe, a +0 helmet; and the following spell memorised: Sting; and the following spells available to memorise: Searing Ray, Static Discharge, Mephitic Cloud, Petrify. Unknown command. Welcome back, J2tuff the Barachi Wanderer. Press ? for a list of commands and other information. There is a staircase leading out of the dungeon here. You have escaped! ##### # #X#^# ######## ####......## ..........@# ..........## ########### # #X#X# # ### You could see a large abomination (regenerating). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | J2tuff the Barachi Wanderer began the quest for the Orb. 0 | D:1 | J2tuff set off with the following items: a +0 club, a | potion of berserk rage, a +0 robe, a +0 helmet; and the | following spell memorised: Sting; and the following spells | available to memorise: Searing Ray, Static Discharge, | Mephitic Cloud, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 7 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, wander_ebering_terrifying_dragon_lair