Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 16020904305444158603 7 JBAR the Conjurer (level 2, 0/27 HPs) Began as an Ogre Conjurer on June 27, 2021. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (251 turns). JBAR the Conjurer (Ogre Conjurer) Turns: 251, Time: 00:01:29 Health: 0/27 AC: 3 Str: 10 XL: 2 Next: 4% Magic: 0/5 EV: 10 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Potions c - a potion of flight {unknown} Skills: * Level 1.0 Fighting * Level 1.8 Dodging + Level 1.4 Stealth * Level 2.7 Spellcasting + Level 3.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 64% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 32% 5% 2 Dazzling Flash Conj/Hex 18% 22% 3 Fulminant Prism Conj/Hex 4% 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Your magical contamination has completely faded away. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 0% to evade) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. You die... ! .. .† .. ####### #. #.....# #####.######.....# ......†.h@.......# #######.###......# #..##......# ##.#.......# #.#.####### #####.#.# #.......# ...###.### #.# You could see a jackal. Vanquished Creatures A hobgoblin (D:2) 3 jackals (D:2) A bat (D:2) A frilled lizard (D:2) A kobold (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JBAR the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 14 | D:1 | You fall into a shaft and drop 1 floor! 245 | D:2 | Reached skill level 1 in Fighting 245 | D:2 | Reached XP level 2. HP: 6/27 MP: 0/5 250 | D:2 | HP: 1/27 [jackal (2)] 251 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 1.8 Stealth | | 1.4 Spellcasting | | 2.7 Conjurations | | 3.7 Action || total -------------------------++------- Melee: Club || 31 Unarmed || 6 Cast: Magic Dart || 13 Armor: Robe || 18 Dodge: Dodged || 39