Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 4704598655612005840 9 JBAR the Vexing (level 2, 23/23 HPs) Began as a Gnoll Arcane Marksman on June 27, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:02:57 (820 turns). JBAR the Vexing (Gnoll Arcane Marksman) Turns: 820, Time: 00:02:58 Health: 23/23 AC: 2 Str: 12 XL: 2 Next: 12% Magic: 5/5 EV: 14 Int: 15 God: Gold: 27 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn j - ring of willpower MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) k - a +0 short sword of venom Missiles d - 37 arrows (quivered ammo) Armour e - a +0 robe (worn) Jewellery j - a ring of willpower (left hand) Potions f - a potion of flight g - a potion of curing i - a potion of heal wounds Skills: + Level 2.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 4.4 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Corona Hex 20% 2% 1 Slow Hex 18% 3% 2 Inner Flame Hex/Fire 10% 21% 3 Portal Projectile Hex/Tloc 20% 21% 3 Cause Fear Hex 9% 22% 4 Leda's Liquefaction Hex/Erth 5% 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History f - a potion of flight As you read the scroll of identify, it crumbles to dust. g - a potion of curing Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled PEUPRU QAEMAU, it crumbles to dust. It was a scroll of blinking. b - a scroll labelled AMIPSA LOHEORCH As you read the scroll labelled AMIPSA LOHEORCH, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. As you read the scroll labelled ROHIGHOBOCS, it crumbles to dust. It is a scroll of amnesia. Forget Corona, freeing 1 spell level for a total of 6? Your memory of Corona unravels. As you read the scroll labelled SEHA WUMPIRI, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. You aren't carrying any scrolls. It was a potion of heal wounds. You feel much better. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........≈≈.#..###.....#...#.###.. .......≈≈..##...#.###.....#...#.. .##.#.#≈#.......#...#.###.....#.. .##.#.#≈#...........#...#.###.#.. ###.#.#.#..###..##......#...#.... .................(..........#.... ###.#.#.##..........####+#....### ......#........8#8..##.....##.#.. ....###........#@#.........##.... .........#.##..8#8..#......####.# ##.......####.......#.##......... #.......# ##..........###..#.#.. ##.......# #....###.#....#....... ##.......# #....+...#.......#.#.# ##.......###....######.#.##...... ####.......'....'...........#.#.# ####.##.####....######.#.##...... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 kobolds (D:1) 5 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JBAR the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 450 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 820 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_glass, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, chequers_serial_rivers_small_a, hangedman_decor_points, hangedman_abyss_or_decor_lesser_grid, minmay_statues_item Action || total -------------------------++------- Fire: Shortbow || 13 Use: Scroll || 7 Potion || 1