JBAR Level 1 of the Dungeon (7, -3, D:1) a +0 dagger (15, 10, D:1) a +0 club (16, 17, D:1) a +0 dagger (18, 17, D:1) a +0 club (19, -7, D:1) a +0 short sword (21, 23, D:1) a +0 whip (25, 9, D:1) a +0 leather armour (40, -12, D:1) a +0 hand axe (49, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 trident (2, 18, D:2) a +0 hunting sling (5, 3, D:2) 23 stones (8, -2, D:2) 4 stones (12, 19, D:2) a +0 short sword (13, 0, D:2) a +0 dagger a stone (16, 11, D:2) a +0 robe (19, 19, D:2) a scroll of noise a potion of degeneration (36, 0, D:2) 8 stones (43, -13, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -3, D:3) a +0 robe (3, -17, D:3) 23 stones (5, -29, D:3) 25 stones (6, -14, D:3) a +0 hand axe a +0 scale mail a +0 dagger 3 boomerangs (6, -12, D:3) a +0 dagger a +0 robe (13, -7, D:3) a +0 club a +0 robe (14, -3, D:3) 16 stones (16, -9, D:3) 15 sling bullets (26, -22, D:3) a +0 war axe (26, -2, D:3) a wand of random effects (8) (31, 4, D:3) a cursed -2 club (33, -9, D:3) a +0 club a +0 leather armour a +0 hand axe (34, -10, D:3) a +0 flail (35, -9, D:3) a +0 hand axe (35, -8, D:3) a stone (36, -7, D:3) a stone (37, -7, D:3) a stone (38, -6, D:3) a stone (39, -5, D:3) a stone (44, -25, D:3) a +0 spear (50, -2, D:3) a +0 robe (56, -35, D:3) a stone (56, -21, D:3) a +0 leather armour a cursed -3 short sword (57, -11, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a scroll of immolation (13, -17, D:4) a +0 club a cursed -1 club a +0 club a +0 animal skin a +0 helmet a +0 club (13, -16, D:4) a +0 hunting sling 15 sling bullets (14, -18, D:4) a +0 whip (14, -17, D:4) a sling bullet (14, -16, D:4) a +0 halberd (15, -17, D:4) a +0 flail (15, -16, D:4) a +0 club (28, -1, D:4) a +0 chain mail (28, 0, D:4) a +0 dagger (29, -2, D:4) a +0 short sword a +0 leather armour (29, -1, D:4) a +0 mace (29, 0, D:4) a +0 falchion a +0 scale mail (38, 1, D:4) a wand of random effects (22) (39, 9, D:4) 3 scrolls of noise (39, 13, D:4) a +0 dagger (41, -12, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 22 stones (0, 2, D:5) a +0 scimitar (0, 22, D:5) a +0 robe (11, -2, D:5) a +0 falchion (12, -8, D:5) 14 stones (19, -8, D:5) a +0 dagger a +0 leather armour (19, -7, D:5) a +0 club a +0 dagger a +0 ring mail (19, 11, D:5) a +0 giant spiked club (20, -7, D:5) a +0 rapier a +0 ring mail (20, -6, D:5) a +0 dagger a +0 robe a +0 flail a +0 arbalest a +0 ring mail (21, -4, D:5) a +0 flail (22, 7, D:5) 31 stones (23, -4, D:5) a +0 leather armour (30, 1, D:5) a +0 club a +0 ring mail (35, 7, D:5) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 10 stones (4, 22, D:7) a -1 pair of boots (7, 12, D:7) a cursed +2 battleaxe of freezing a cursed -1 robe (7, 53, D:7) a +0 dagger a +0 robe an orc corpse (8, 16, D:7) a cursed +0 robe (9, 13, D:7) a +4 spear a +0 robe of cold resistance (9, 14, D:7) a cursed +3 mace a +0 robe (9, 15, D:7) a cursed +2 flail a +0 robe (13, 30, D:7) a +0 chain mail (14, 34, D:7) an orc skeleton (16, 34, D:7) a hound skeleton (18, 37, D:7) 26 stones (23, 38, D:7) a +0 hunting sling (27, 34, D:7) a +0 short sword (28, 44, D:7) a +0 giant club (32, 51, D:7) a cursed +0 leather armour a cursed -2 flail a +0 leather armour a +0 whip a +0 club a cursed +0 ring mail a +0 club a +0 club (33, 51, D:7) a +0 dagger a +0 whip (48, 5, D:7) a +0 shortbow (48, 32, D:7) a +0 falchion (48, 54, D:7) a +0 giant club (50, 5, D:7) a +0 shortbow (50, 31, D:7) 22 gold pieces (50, 32, D:7) a scroll of enchant weapon (50, 33, D:7) 18 gold pieces (51, 32, D:7) a +6 ring of intelligence (55, 36, D:7) a scroll of fear (56, 40, D:7) a +0 robe (58, 17, D:7) a cursed -3 flail (59, 14, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Rytzeit's Weapon Shop a +0 spear (36 gold) a +0 battleaxe (78 gold) a +0 long sword of holy wrath (99 gold) 26 arrows (62 gold) a +0 rapier (48 gold) 33 bolts (79 gold) the +7 mace "Eviscerator" {vamp, rN+ Will+} (729 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It affects your willpower, your defense against some magical effects. The Shining One disapproves of the use of such an item. the +2 mace of Mana {freeze, rPois} (319 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. a +0 spear (36 gold) a +2 hand axe of draining (208 gold) a +5 hand axe of freezing (388 gold) a cursed +0 hand axe (24 gold) (0, 0, D:8) a +0 whip a +0 club a +0 whip (5, -5, D:8) a +0 spear