Dungeon Crawl Stone Soup version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 10837038323850826094 167 JCW the Grave Robber (level 5, -3/35 HPs) Began as a Demonspawn Necromancer on Sept 17, 2024. Slain by a lemure (7 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:09:40 (3000 turns). JCW the Grave Robber (Demonspawn Necromancer) Turns: 3000, Time: 00:09:41 Health: -3/35 AC: 6 Str: 8 XL: 5 Next: 23% Magic: 4/9 EV: 11 Int: 17 God: Gold: 146 SH: 0 Dex: 14 Spells: 4/10 levels left rFire x . . l - +2 dagger (distort) rCold + . . (no shield) rNeg + . . b - +1 robe rPois . i - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of positive energy HPRegen 0.25/turn g - ring of ice MPRegen 0.11/turn %: no passive effects @: no status effects A: thin metallic scales 1, demonic magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 dagger l - a +2 dagger of distortion (weapon) Armour b - a +1 robe (worn) i - a +1 hat (worn) Jewellery g - a ring of ice (right hand) k - a ring of positive energy (left hand) Scrolls c - 3 scrolls of teleportation e - a scroll of immolation h - 2 scrolls of vulnerability Potions d - a potion of might {unknown} f - a potion of attraction {unknown} j - a potion of curing m - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging * Level 3.2 Stealth * Level 3.1 Spellcasting * Level 5.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 b - Grave Claw Necr 44% 2d10 2% 2 c - Vampiric Draining Necr 22% 2d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 22% N/A 16% 4 Shock Conj/Air 8% 1d3 17% 1 Swiftness Air 2% N/A 45% 3 Airstrike Air 1% 2d(1-17) 86% 4 Curse of Agony Necr 22% N/A 41% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Spells you cast may paralyse adjacent enemies. Message History Pikel is moderately wounded. Pikel is pinned in place! Malevolent energies surge around you. The lemure closely misses you. The lemure completely misses you. Pikel closely misses you. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of electrocution and wearing a +0 robe (moderately wounded, bound in place, chance to affect: 50%) Pikel resists with some effort. Malevolent energies surge around you. The lemure suddenly stops moving! The lemure barely misses you. Pikel hits you with a +0 whip of electrocution! * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of electrocution and wearing a +0 robe (moderately wounded, chance to affect: 50%) Pikel resists with some effort. Malevolent energies surge around you. The lemure hits you. * * * LOW HITPOINT WARNING * * * Pikel hits you with a +0 whip of electrocution. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of electrocution and wearing a +0 robe (moderately wounded, chance to affect: 50%) Pikel resists with some effort. Malevolent energies surge around you. Pikel suddenly stops moving! The lemure suddenly stops moving! The lemure is no longer paralysed. The lemure barely misses you. The helpless Pikel fails to defend himself. You puncture Pikel! Pikel is heavily wounded. The lemure hits you but does no damage. The helpless Pikel fails to defend himself. You puncture Pikel! Pikel is severely wounded. The lemure hits you! You die... # . ### . #. #.. .. #. #.# #..##.# #.# #.....5 #.# .....55########.# .. #K@....)...# .# #.5####.##.# .# .# #.##..##.#.##.###.# #.#.##+#.#........# #.#.#..#.#.......# #.#.#