Dungeon Sprint DCSS version 0.28.0 (webtiles) character file. Game seed: 15664073639010772839 0 JJisdabomb the Shield-Bearer (level 1, -8/19 HPs) Began as a Minotaur Fighter on Feb 18, 2022. Mangled by a merfolk siren (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (7 turns). JJisdabomb the Shield-Bearer (Minotaur Fighter) Turns: 7, Time: 00:00:16 Health: -8/19 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 9 Int: 3 (5) God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . d - +0 buckler rNeg . . . Spirit . c - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rage 1% (no boots) Stlth .......... NoTele + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt, berserk 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour c - a +0 scale mail (worn) d - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions b - a potion of curing e - a potion of might f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.6 Fighting * Level 2.4 Long Blades + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You tend to lose your temper in combat. Message History Welcome, JJisdabomb the Minotaur Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Adjust to which letter? (? for menu, Esc to quit) e - a potion of might; d - a potion of curing Adjust to which letter? (? for menu, Esc to quit) d - a +0 buckler (worn); c - a potion of curing Adjust to which letter? (? for menu, Esc to quit) c - a +0 scale mail (worn); b - a potion of curing You open the door. A neqoxec comes into view. The neqoxec shouts! You hear a shout! x3 The neqoxec gestures at you. Strange energies course through your body. You feel a little pissed off. You close the door. Something unseen opens the door. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You close the door. You are no longer entranced. You slash the neqoxec! The neqoxec is moderately wounded. A merfolk siren opens the door. You block the neqoxec's attack. The merfolk siren hits you from afar with a +0 trident! You closely miss the neqoxec. Your headbutt misses the neqoxec. The neqoxec is moderately wounded. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The merfolk siren hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ## #3 ##. # #'# .## ##3##...# +.<@'m# ##.##...# #+# .## # You could see a merfolk siren and a neqoxec. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | JJisdabomb the Minotaur Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed a neqoxec 1 | D | Gained mutation: You tend to lose your temper in combat. [a | neqoxec] 4 | D | Noticed a merfolk siren 7 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Long sword || 2 Block: Buckler || 1