Dungeon Crawl Stone Soup version 0.33-a0-1189-g0c5ade9840 (webtiles) character file. Game seed: 5150615617273577151 81 JMKAS the Gusty (level 4, -18/32 HPs) Began as a Human Air Elementalist on Apr 1, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (20 damage) ... on level 3 of the Dungeon. The game lasted 00:12:45 (3486 turns). JMKAS the Gusty (Human Air Elementalist) Turns: 3486, Time: 00:12:46 Health: -18/32 AC: 2 Str: 4 XL: 4 Next: 40% Magic: 3/8 EV: 11 Int: 22 God: Gold: 99 SH: 0 Dex: 17 Spells: 7/8 levels left rFire . . . g - +7 whip "Lyxken" {heavy, +Blink rCorr Str-4 Int+5 Dex+3} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: explore regen a: Evoke Blink You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons g - the +7 whip "Lyxken" (weapon) {heavy, +Blink rCorr Str-4 Int+5 Dex+3} (You took it off a hobgoblin on level 2 of the Dungeon) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Missiles h - 2 datura-tipped darts Armour a - a +0 robe (worn) Jewellery d - a ring of fire Scrolls e - a scroll of teleportation {unknown} i - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of might {unknown} f - a potion of enlightenment j - a potion of brilliance Skills: + Level 1.0 Fighting + Level 0.6 Armour - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.9 Spellcasting + Level 1.5 Conjurations + Level 3.8 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 6% 2 Swiftness Air 20% N/A 8% 3 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Airstrike Air 10% 2d(2-18) 26% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 86% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ==? Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Your Fighting skill increases to level 1! HP restored. Magic restored. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (86% to hit) The zap hits the ogre. The ogre is lightly wounded. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 86% to hit) The zap hits the ogre. The ogre is lightly wounded. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 86% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 86% to hit) The zap hits the ogre. The ogre is moderately wounded. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit) The zap misses the ogre. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ........ # #>..... #.#...... .....). #..... ...#+####### #.#.##†#@O..!... #.....<......... ######.#........ #.#....!... #.#.##+#### ..#.# #.#.# ###+# You could see an ogre. Vanquished Creatures An adder (D:1) 2 ribbon worms 2 dart slugs An orc (D:3) 10 ball pythons An endoplasm (D:2) 3 giant cockroaches 6 hobgoblins 4 jackals (D:2) 3 kobolds 2 quokkas (D:1) 5 bats A frilled lizard (D:1) 7 goblins 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JMKAS the Human Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 83 | D:1 | Found Maum's Magic Scroll Shoppe. 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 613 | D:1 | Found Beax Nae's Jewellery Shoppe. 765 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 1097 | D:1 | Found Foinin's Jewellery Emporium. 1249 | D:1 | HP: 1/25 [adder (3)] 1789 | D:2 | Reached XP level 4. HP: 30/31 MP: 3/8 2504 | D:2 | Identified the +7 whip "Lyxken" {heavy, +Blink rCorr Str-4 | Int+5 Dex+3} 3416 | D:3 | Reached skill level 1 in Fighting 3479 | D:3 | Noticed an ogre 3486 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_cross, serial_shops, nicolae_shop_crystal, nicolae_shop_window_shopping, nicolae_shop_peninsula D:2: layout_loops_ring, nicolae_elevator_lobby_plus D:3: layout_basic, okawaru_altar_gauntlet_db Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Armour | | 0.6 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.9 Conjurations | | 1.5 Air Magic | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | 15 || 29 Whip | | 4 || 4 Cast: Shock | 75 | 37 || 112 Use: Potion | 3 | || 3 Scroll | 1 | || 1 Armour: Robe | 25 | 14 || 39 Dodge: Dodged | 27 | 15 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3454 | 3228 | 226 | 492 | 2033 | 3 | 1151.3 | Dungeon | 3454 | 3228 | 226 | 492 | 2033 | 3 | 1151.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1821 daAuts D:1: 1551 daAuts D:3: 82 daAuts