Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 12939725505030262908 11 JMMCWHIRT the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on June 3, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (168 turns). JMMCWHIRT the Magician (Djinni Conjurer) Turns: 168, Time: 00:00:55 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 40% Gold: 14 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 30% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as you move away! The hobgoblin closely misses you. A jackal comes into view. The jackal barks! The hobgoblin attacks as you move away! The hobgoblin hits you. The hobgoblin attacks as you move away! The hobgoblin hits you. The magic dart hits the hobgoblin. You kill the hobgoblin! You are too injured to fight recklessly! A jackal comes into view. The jackal bites you. The jackal attacks as you move away! The jackal misses you. A jackal comes into view. The jackal attacks as you move away! The jackal bites you. The jackal closely misses you. The jackal barks! x2 The jackal closely misses you. The jackal bites you. The jackal barely misses you. You see here a giant cockroach corpse. You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal barely misses you. x2 The jackal bites you. You die... (###..##..##. # #....... ............. #.#.# #.....<. ## ###.#..##.... ##.#.# #....... #. ......##..#.##....####....... #. #........#..........#....8.. .. #.#.....###............♣... #. #...............##.#....... #. #........†.h....##.#....... #.#####.......†.@h....##.#....... †.).......[......h..#.##.......## #..#...#...........##.####.###.# #.......>.#......####h# #.# #.# #.##...######....####h####.# #.# #. #.....†....#..†h........# #.# #. #..................####.# #†# #. ###....###.######### #.# #.. #. ###### #.# #.# You could see 3 jackals. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JMMCWHIRT the Djinni Conjurer began the quest for the Orb. 0 | D:1 | JMMCWHIRT set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 168 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 25 Armour: Robe || 2 Dodge: Dodged || 13