Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11541505459504156871 55 JPOXFRUD the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Apr 11, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:56 (1364 turns). JPOXFRUD the Conjurer (Octopode Conjurer) Turns: 1364, Time: 00:04:56 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 93% Magic: 0/6 EV: 12 Int: 22 God: Gold: 163 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of willpower rCorr . f - ring of willpower SInv . (no ring) Will ++... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour e - a +0 leather armour Jewellery b - a ring of willpower (left tentacle) f - a ring of willpower (right tentacle) Scrolls d - 2 scrolls of teleportation {unknown} g - a scroll of brand weapon {unknown} i - a scroll of poison {unknown} Potions h - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 3.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 21% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 36% 3 Teleport Other Tloc 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc wizard flickers and vanishes! Something hits you. Magic courses through your body. A magic dart appears from out of thin air! The magic dart hits something. Something hits you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) The searing ray misses the orc. The searing ray hits something but does no damage. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ..#..#.###.......... #.#..#.# ###........ #.#....# ##....... #.#....######....... #.#................. #.#...######........ #.#.#.######........ #######..........#.####### ........#@###....#.# # #######.#{# ####...## # ########.#)# ###..## # ...........#### ##..### # ..............# ##...# # ..............# ###.### ..............# #...# ..............# ###.# .#######.###### #.. There were no monsters in sight! Vanquished Creatures An orc wizard (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 orcs (D:2) 3 endoplasms (D:1) 2 giant cockroaches A goblin (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 frilled lizards 2 kobolds 2 rats (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JPOXFRUD the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 312 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 825 | D:2 | Reached XP level 3. HP: 14/21 MP: 0/6 883 | D:2 | Learned a level 2 spell: Searing Ray 1364 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms D:2: minmay_inner_zag, layout_basic, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Constrict || 4 Unarmed || 2 Short sword || 5 Tentacles || 2 Cast: Magic Dart || 42 Searing Ray || 2 Use: Potion || 1 Armour: Skin || 13 Dodge: Dodged || 6