Dungeon Sprint DCSS version 0.32-a0-86-g8db1b9f803 (webtiles) character file. Game seed: 5442669603397114963 0 Jababy472 the Ruffian (level 1, -4/15 HPs) Began as a Demigod Shapeshifter on Feb 5, 2024. Slain by a merfolk siren ... wielding a +0 trident (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (9 turns). Jababy472 the Ruffian (Demigod Shapeshifter) Turns: 9, Time: 00:00:10 Health: -4/15 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: beast-form, mesmerised A: beast (slay +1), high MP 1, forlorn, divine attributes a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman d - a flux talisman Scrolls j - a scroll of blinking Potions b - a potion of lignification e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 0.8 Fighting + Level 1.7 Dodging + Level 2.6 Unarmed Combat + Level 2.6 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Jababy472 the Demigod Shapeshifter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Found 243 gold pieces. The merfolk siren chants its luring song. There is an open door here. The merfolk siren closely misses you. You see here 243 gold pieces. You barely miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is lightly wounded. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 trident. You hit the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 trident. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... ## #+###.## ##.##...# +.<.'h# ##.##.m.# #+###.## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jababy472 the Demigod Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D | Noticed a merfolk siren 9 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 6 Armour: Animal skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 7 | 1 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 7 | 1 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts