Dungeon Crawl Stone Soup version 0.32-a0-1901-g03e56d13fd (webtiles) character file. Game seed: 15515978227786440019 4 Jabroni the Chopper (level 1, -6/16 HPs) Began as a Coglin Gladiator on July 28, 2024. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (97 turns). Jabroni the Chopper(Coglin Gladiator) Turns: 97, Time: 00:00:15 Health: -6/16 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 11 Int: 7 God: Gold: 15 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 war axe {Juwon} rCold . . . f - +0 dagger {Gustavo} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Juwon} f - a +0 dagger (offhand) {Gustavo} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of teleportation {unknown} Skills: + Level 2.2 Fighting + Level 3.1 Axes - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the jackal with your +0 dagger. The jackal is heavily wounded. You closely miss the jackal with your +0 war axe. The jackal closely misses you. The jackal misses you. A jackal is nearby! You closely miss the jackal with your +0 war axe. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. A jackal is nearby! You slash the jackal with your +0 war axe! You kill the jackal! HP restored. You open the door. A gnoll and an endoplasm come into view. The endoplasm quivers. Found 11 gold pieces. There is an open door here. There are monsters nearby! Found a puce potion. The gnoll shouts! The endoplasm hits you but does no damage. There are monsters nearby! You hit the endoplasm with your +0 war axe. The endoplasm is moderately wounded. You hit the endoplasm with your +0 dagger. The endoplasm barely misses you. There are monsters nearby! You hit the endoplasm with your +0 dagger. You kill the endoplasm! A gnoll is nearby! You barely miss the gnoll with your +0 dagger. You barely miss the gnoll with your +0 war axe. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.$...... #........ #........ #........ #........ #........ ######g....... #....'@......! #.####........ #.# ##+###### ########.#####.# ......†......... ......†#.#####.# .......#.#####+#### #####..#..........# #..+..........# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jabroni the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic Action || total ---------------------------++------- Melee: Dagger || 10 War axe || 10 Armour: Leather armour || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 77 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 77 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts