Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6062125312170832882 4 Jackthecabe the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on June 7, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (109 turns). Jackthecabe the Conjurer (Deep Elf Conjurer) Turns: 109, Time: 00:01:40 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 0/6 EV: 12 Int: 22 God: Gold: 10 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Inventory: Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.PP.PP.PP.PP.PP.PP#.## #.PP.P.PP.P.PP.P.PP# . #.PP.P.P.PPP.P.P.PP# #.PP.P.PP.P.PP.P.PP# #.PP.PP.PP.PP.PP.PP# # #.PPP.PP.PPP.PP.PPP# #.#.PPP.PPP...PPP.PPP# #.#.PPPP..PPPPP..PPPP# #...PPPPPP@h...PPPPPP# ##..PPPPPPPP.PPPPPPPP# #...........######### #(.########## ....> ....... .†..... ....... ....... You could see a jackal. Message History A jackal comes into view. 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. The magic dart hits the jackal. 😎 MP[-1] You lost 1 mp, and now have 2/6 mp. The magic dart hits the jackal. You kill the jackal! 😎 MP[-1] You lost 1 mp, and now have 1/6 mp. The magic dart hits the jackal. A jackal comes into view. The magic dart hits the jackal. The jackal barks! 😎 MP[-1] You lost 1 mp, and now have 0/6 mp. You are too depleted to draw on your mana recklessly! The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 9/10 hp. The jackal misses you. 😎 HP[+1] MP[+1] Your hp is fully restored (10). The jackal completely misses you. The magic dart hits the jackal. You kill the jackal! 😎 MP[-1] You lost 1 mp, and now have 0/6 mp. The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 9/10 hp. The jackal completely misses you. The jackal barely misses you. 😕 MP[+1] The jackal closely misses you. The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 8/10 hp. The jackal bites you. There is a staircase leading out of the dungeon here. 😮 HP[-2] You take 2 damage, and now have 6/10 hp. The jackal misses you. 😮 MP[+1] You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. 😮 MP[-1] You lost 1 mp, and now have 1/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. 😮 MP[-1] You lost 1 mp, and now have 0/6 mp. The jackal barely misses you. The jackal misses you. The jackal barely misses you. The jackal misses you. 😮 MP[+1] The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 4/10 hp. The jackal barely misses you. The jackal bites you but does no damage. 😨 MP[+1] Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. x2 😨 MP[-1] You lost 1 mp, and now have 1/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] MP[-1] You take 3 damage, and now have 1/10 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/6 mp. You hit the jackal but do no damage. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 11 Armor: Robe || 1 Dodge: Dodged || 15 Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, shapermc_ecumenical_altar_acropolis Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 108 | D:1 | HP: 1/10 [jackal (3)] 109 | D:1 | Slain by a jackal Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 11 | 34 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 11 | 34 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts