Dungeon Crawl Stone Soup version 0.29-a0-555-g3b24f45cc1 (webtiles) character file. Game seed: 194441455171780804 46 Jackthecabe the Vandal (level 3, -2/29 HPs) Began as a Formicid Hunter on June 8, 2022. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:06 (1078 turns). Jackthecabe the Vandal (Formicid Hunter) Turns: 1078, Time: 00:03:07 Health: -2/29 AC: 3 Str: 17 XL: 3 Next: 95% Magic: 3/3 EV: 11 Int: 8 God: Gold: 67 SH: 0 Dex: 14 Spells: 2/2 levels left rFire + . . SeeInvis + a - +1 hunting sling {sling} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn g - ring of protection from fire MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: + Level 3.0 Fighting * Level 5.4 Slings - Level 1.7 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Pois/Air 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Death Channel Necr 0% N/A 100% 6 Inventory: Hand Weapons a - a +1 hunting sling (weapon) {sling} i - a +0 short sword of freezing {short} (You took it off a kobold on level 1 of the Dungeon) n - a +0 short sword of flaming {short} (You found it on level 1 of the Dungeon) Missiles d - 43 stones {throwing} r - 3 javelins {throwing} Armour b - a +0 leather armour (worn) k - a +0 leather armour (You found it on level 1 of the Dungeon) p - a +0 robe (You found it on level 2 of the Dungeon) s - a +0 robe (You found it on level 2 of the Dungeon) Magical Staves m - a staff of poison {!astaff} (You found it on level 1 of the Dungeon) Jewellery e - a ring of fire (You found it on level 1 of the Dungeon) g - a ring of protection from fire (left hand) (You took it off a hobgoblin on level 1 of the Dungeon) Scrolls c - a scroll of immolation {!r!r} h - a scroll of torment {unknown} j - 4 scrolls of identify {unknown} l - a scroll of magic mapping {unknown} t - a scroll of amnesia {unknown} Potions f - a potion of heal wounds {unknown} o - a potion of magic {unknown} q - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence ##.##.# ##.##.##.# ##.##.# ###.##.##.# .†..).######.........# .#.##......#.####..### .#.##......#.####..# ...##..............# .####........#..##.# .####........#..##.# ......##.......S@..# #####.##.##.##..#### #.......##..# ####........# ### #.##.##### ###### ..# ####.##.# #..... #.# #.......################.###. #.###.##..............#......# #. .........##.##..#####.#.####.###. You could see an adder. Message History Okay, then. A bat comes into view. A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! No target in view! t - a scroll labelled YFEMUESSAPN Terence and an adder come into view. The adder hisses angrily. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence shouts! You shoot a sling bullet. The sling bullet hits the adder but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. A ball python comes into view. The adder bites you. 😕 HP[-2] You take 2 damage, and now have 27/29 hp. The adder attacks as you move away! The adder bites you. The adder barely misses you. 😕 HP[-1] You take 1 damage, and now have 26/29 hp. Terence hits you with a +0 flail. 😕 HP[-3] You take 3 damage, and now have 23/29 hp. Found a stone staircase leading down. The adder bites you but does no damage. 😕 HP[+1] The adder attacks as you move away! The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! 😮 HP[-4] You take 4 damage, and now have 20/29 hp. You feel sick. 😮 HP[-1] You take 1 damage, and now have 19/29 hp. The adder attacks as you move away! The adder bites you. You feel sick. 😮 HP[-2] You take 2 damage, and now have 17/29 hp. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 13/29 hp. You feel sick. You are no longer poisoned. 😨 HP[-1] You take 1 damage, and now have 12/29 hp. The adder attacks as you move away! The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 10/29 hp. 😨 HP[+1] The adder attacks as you move away! The adder bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. 😨 HP[-1] You take 1 damage, and now have 10/29 hp. The adder barely misses you. The adder closely misses you. You climb upwards. There is a stone staircase leading down here. Okay, then. Fire: a) +1 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (42% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! 😱 HP[-3] You take 3 damage, and now have 7/29 hp. Fire: a) +1 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder. You feel sick. The adder barely misses you. The adder bites you but does no damage. 😱 HP[-2] You take 2 damage, and now have 5/29 hp. Fire: a) +1 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 3/29 hp. Fire: a) +1 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 42% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The adder bites you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 5 | 5.4 Fighting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.2 Action || total -------------------------++------- Melee: Unarmed || 35 Punch || 1 Fire: Hunting sling || 90 Abil: Dig || 1 Armor: Leather armour || 24 Dodge: Dodged || 45 Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_cross, dilly_ecumenical_altar_fadedgnrine, item_on_display_a D:2: layout_rooms, serial_shops, nicolae_shop_overgrown_old_shop, feat_on_display, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Formicid Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 213 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 359 | D:1 | Found a faded altar of an unknown god. 646 | D:1 | Reached skill level 5 in Slings 774 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 823 | D:1 | You pick up a book of Decay and begin reading... 823 | D:1 | You add the spells Corpse Rot, Dispel Undead and Death | Channel to your library. 1017 | D:2 | Reached skill level 3 in Fighting 1048 | D:2 | Noticed Terence 1075 | D:1 | HP: 7/29 [adder (3)] 1077 | D:1 | HP: 3/29 [adder (1)] 1078 | D:1 | Slain by an adder Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 5 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 6 bats 3 frilled lizards 4 kobolds (D:1) 3 rats (D:1) 33 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 67 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1099 | 1058 | 41 | 0 | 759 | 2 | 549.5 | Dungeon | 1099 | 1058 | 41 | 0 | 759 | 2 | 549.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 964 daAuts D:2: 135 daAuts