Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6632791999105364119 2 Jackthecabe the Sneak (level 1, -1/11 HPs) Began as a Vine Stalker Brigand on June 28, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (35 turns). Jackthecabe the Sneak (Vine Stalker Brigand) Turns: 35, Time: 00:00:14 Health: -1/11 AC: 3 Str: 13 XL: 1 Next: 40% Magic: 0/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 1.8 Fighting * Level 1.9 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging + Level 4.9 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 8 poisoned darts (quivered) e - 2 curare-tipped darts {=f} Armour b - a +0 robe (worn) c - a +0 cloak (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #..##.......# #####..###..(..## #..........#.### ....###..###.#... ..######...##.....# ............#####... #.######...## #.## ##.## #. #@# #h# ##'## #...# #.....# #...w...# #.........# +.........+ #.........# You could see a dart slug and a jackal. Message History The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is almost dead. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. You completely miss the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Action || total -------------------------++------- Melee: Dagger || 14 Bite || 3 Armor: Robe || 1 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_corners, minmay_misc_feat_more_columns Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Vine Stalker Brigand began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 32 | D:1 | HP: 1/11 [jackal (1)] 35 | D:1 | Slain by a jackal Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 12 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 12 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------