Dungeon Crawl Stone Soup version 0.29-a0-982-gaed3a0c8d8 (webtiles) character file. Game seed: 12667936221114029086 102 Jackthecabe the Gusty (level 4, 0/24 HPs) Began as a Tengu Air Elementalist on Aug 1, 2022. Slain by an orc priest ... wielding a +0 flail (3 damage) ... on level 3 of the Dungeon on Aug 2, 2022. The game lasted 00:03:24 (2534 turns). Jackthecabe the Gusty (Tengu Air Elementalist) Turns: 2534, Time: 00:03:25 Health: 0/24 AC: 2 Str: 8 XL: 4 Next: 78% Magic: 1/8 EV: 12 Int: 17 God: Gold: 124 SH: 0 Dex: 15 Spells: 1/7 levels left rFire . . . SeeInvis . m - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 7.1 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level i - Swiftness Air 25% N/A 3% 3 t - Static Discharge Conj/Air 16% 3-5/arc 5% 2 z - Shock Conj/Air 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 12% 0-5+ 11% 4 Ensorcelled Hibernation Hex/Ice 2% N/A 28% 2 Passwall Tmut/Erth 0% N/A 28% 2 Inventory: Hand Weapons m - a +2 whip of electrocution (weapon) Missiles g - 5 curare-tipped darts {=f} Armour a - a +0 robe (worn) Jewellery W - a ring of willpower Scrolls f - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} k - 2 scrolls of fog {unknown} l - a scroll of immolation {unknown} Potions b - a potion of magic c - 2 potions of invisibility {unknown} d - a potion of heal wounds {unknown} e - 4 potions of curing {unknown} i - a potion of haste {unknown} j - a potion of lignification {unknown} n - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusion: adder, Terence ..# #...#....##..#####.# ..# ###.....##.##........# ..# #.......##.##.######## ..###)##.#.............# .)....##.#..##.###.....# .........#..#..........# ......####...#.###.....# ..###.####..###.##.....# ..# #......## ##@####### ..# #######.###o## .... # #.## .##.# #)#.o..... .# .# ... ..#..## .# # #.#. .... ?. #.#. ..... # ## .o...# ..#.... You could see an orc priest. Message History The zap hits the adder. The adder is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A ball python comes into view. The ball python hisses angrily. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 79% to hit) The zap misses the orc priest. The zap hits the ball python! You kill the ball python! The zap hits the adder. The adder is almost dead. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 79% to hit) The zap hits the orc priest but does no damage. The orc priest is severely wounded. The zap hits the adder. You kill the adder! The orc priest hits you with a +0 flail. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 5 6 7 | 7.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 7 | || 7 Kick | 2 | || 2 Cast: Shock | 79 | 12 || 91 Armor: Robe | 1 | || 1 Dodge: Dodged | 17 | || 17 Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring D:2: layout_basic, uniq_terence D:3: layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 301 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 336 | D:1 | Learned a level 2 spell: Static Discharge 561 | D:1 | Reached skill level 5 in Air Magic 788 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/7 1854 | D:2 | Noticed Terence 2080 | D:3 | Learned a level 3 spell: Swiftness 2085 | D:3 | Reached skill level 6 in Air Magic 2221 | D:3 | Reached XP level 4. HP: 14/24 MP: 3/8 2452 | D:3 | Reached skill level 7 in Air Magic 2534 | D:3 | Slain by an orc priest Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) An adder (D:3) 2 orcs (D:3) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins 7 hobgoblins 4 jackals (D:1) 3 quokkas 3 ball pythons A bat (D:1) 6 frilled lizards 3 kobolds (D:1) 2 rats (D:1) 44 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2534 | 2433 | 101 | 192 | 1944 | 3 | 844.7 | Dungeon | 2534 | 2433 | 101 | 192 | 1944 | 3 | 844.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1417 daAuts D:2: 637 daAuts D:3: 480 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 161 | 0 | 0.0 | 44 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 106 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------